Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Ang. Re: MentalRay render presets (for Max)

Ang. Re: MentalRay render presets (for Max)

2005-05-31       - By kim@(protected)

 Back
Reply:     1     2     3  

Most of the time these days I start with something I know is right for the
quality - usually 1,2, threshold 0.1 - and just let it go unless the frame
time starts to go through the roof. At that point there's a number of things
you head straight for, more often than not BSP. The rest of it is just being
sensible about what you aim for and what settings on the things in the scene
that are potential killers. Which prompts me to say, remember, it's not just
render settings that make for expensive frames.

I don't think you need to wade through the full set of pages every time;
once or twice to get the basics is probably enough but I do think you should
get at least a loose understanding of how rendering works at this level.
It's not really that hard.


Demian Zarins writes:

> I know optimizing MR is highly related to the scene properties. I do
> however
> think that there could be some more intuitive ways (without reading the 30
> page Cookbook
> that came out for XSI 1.5 each time) of helping users to analyze and
> optimize the MR settings,
> maybe based on somekind of wizard setup that lets you fill in the info
> that you know about
> your scene and then having the wizard give you some qualified guesses? If
> you give enough
> info on what your scene looks like it might be able to at least give u a
> hint on what settings should
> be punched up our down and with what increments to fine tune? I find it
> quite tedious doing all
> this manually at the moment. I guess if you sit with this kind of stuff
> everyday you get a hang
> of it but for me who uses it sporadically it�s damn hard to get fast
> optimized MR settings.
>
> /D
>
>
>
>
> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --
> D E M I A N    Z A R I N S
> Projektledare
> S V T -> V�xthuset - The Green House
> Sveriges Television
> Oxenstiernsg 26
> 105 10 STOCKHOLM
> Phone: +46 8 784 3312 ->mobile:+46 709-951984
>
>
>
>
>
> Chris Marshall <chris@(protected)>
> S�nt av: owner-xsi@(protected)
> 2005-05-27 17:54
> S�nd svar till
> XSI@(protected)
>
>
> Till
> XSI@(protected)
> Kopia
>
> �rende
> Re: MentalRay render presets (for Max)
>
>
>
>
>
>
> What's this got to do with XSI anyway?
> That text just looks like vague promotional jargon.
>
>
> luc froehlicher wrote:
>
>> and the newcomers won't make the effort to understand what's going on
>> under
>>
>> kim aldis wrote:
>>
>>> You can't build optimised presets for mental ray rendering without
>>> knowing something about the scene you're rendering. This applies to
>>> both quality and speed. Looks like a waste of time to me.
>>>
>>>
>>>
> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
>>>     *From:* owner-xsi@(protected) [mailto:owner-xsi@(protected)]
>>>     *On Behalf Of *Demian Zarins
>>>     *Sent:* 27 May 2005 13:50
>>>     *To:* xsi@(protected)
>>>     *Subject:* MentalRay render presets (for Max)
>>>
>>>
>>>     Someone care to comment?
>>>     http://euqahuba.com/stuff/mr_prime/
>>>
>>>     */mR_pRime/* is a script for */Autodesk 3dsmax 7 and 7.5
>>>     /*containing preset render settings for the included mental ray
>>>     renderer. Each preset have been carefully optimized for both speed
>>>     and quality, resulting in easy and quick view of your renders.
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --
>
>>>
>>>     D E M I A N    Z A R I N S
>>>     Projektledare
>>>     S V T -> V�xthuset - The Green House
>>>     Sveriges Television
>>>     Oxenstiernsg 26
>>>     105 10 STOCKHOLM
>>>     Phone: +46 8 784 3312 ->mobile:+46 709-951984
>>>
>>
>>
>> ---
>> Unsubscribe? Mail Majordomo@(protected) with the following text in
>> body:
>> unsubscribe xsi
>
>
>
>
> ---
> Unsubscribe? Mail Majordomo@(protected) with the following text in body:
> unsubscribe xsi
>



---
Unsubscribe? Mail Majordomo@(protected) with the following text in body:
unsubscribe xsi