Problems with Shape animation from Lightwave 2005-05-31 - By mark wilson
Back >From the docs, have you:
1. Select the mesh, go to animate->shapes->convert Shape Reference node, and make sure it is set to local
2. go to the cluster shape combiner for your mesh and turn off Normalise overlap weights
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-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of John Liebler Sent: 31 May 2005 15:07 To: XSI@(protected) Subject: Problems with Shape animation from Lightwave
Hi,
I'm making the transition from Lightwave to XSI, and I've run into a problem.
I'm trying to use Mark Wilson's DotXSI exporter to bring a character into XSI from Lightwave.
All of the Endomorphs from the object are coming over as shape source clips in XSI. I also get a Shape track with all of the shapes inserted for one frame each. Yesterday, I deleted the default track(with all the shapes in it), and then I was able to create new shape tracks, and insert sources from the list , which I could then control with the sliders at the end of the tracks. However, today in trying to do the same thing with exactly the same object, I'm getting what looks like a double transformation whenever I have more than one track, or adjust the weight sliders to anything other than zero or one. Specifically, if theres more than one clip on, The object scales up from the origin, and if there are less than 1 (only one clip active, with the slider anywhere other than 0 or 100) the object scales down. I kept the scene I created yesterday, but I can't find what is different between the two.
Any help, advice or insight would be greatly appreciated. And if anyone has a good workflow for bringing over Lightwave ojects, with their morph targets, I'd love to know what you're doing.
John
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'>From the docs, have you:</span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'> </span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'> </span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'>1. Select the mesh, go to animate->shapes->convert Shape Reference node, and make sure it is set to local</span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'>2. go to the cluster shape combiner for your mesh and turn off Normalise overlap weights</span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'> </span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'>m</span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'> </span></font></p>
<p class=MsoNormal style='margin-left:36.0pt'><font size=2 face=Tahoma><span style='font-size:10.0pt;font-family:Tahoma'>-- --Original Message-- --<br> <b><span style='font-weight:bold'>From:</span></b> owner-xsi@(protected) [mailto:owner-xsi@(protected)] <b><span style='font-weight:bold'>On Behalf Of </span></b>John Liebler<br> <b><span style='font-weight:bold'>Sent:</span></b> 31 May 2005 15:07<br> <b><span style='font-weight:bold'>To:</span></b> XSI@(protected)<br> <b><span style='font-weight:bold'>Subject:</span></b> Problems with Shape animation from Lightwave</span></font></p>
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<p class=MsoNormal style='margin-left:36.0pt'><font size=3 face="Times New Roman"><span style='font-size:12.0pt'>Hi,<br> <br> I'm making the transition from Lightwave to XSI, and I've run into a<br> problem.<br> <br> I'm trying to use Mark Wilson's DotXSI exporter to bring a character into<br> XSI from Lightwave.<br> <br> All of the Endomorphs from the object are coming over as shape source clips<br> in XSI. I also get a Shape track with all of the shapes inserted for one<br> frame each. Yesterday, I deleted the default track(with all the shapes in<br> it), and then I was able to create new shape tracks, and insert sources from<br> the list , which I could then control with the sliders at the end of the<br> tracks.<br> However, today in trying to do the same thing with exactly the same object,<br> I'm getting what looks like a double transformation whenever I have more<br> than one track, or adjust the weight sliders to anything other than zero or<br> one. Specifically, if theres more than one clip on, The object scales up <br> from the origin, and if there are less than 1 (only one clip active, with<br> the slider anywhere other than 0 or 100) the object scales down. I kept the<br> scene I created yesterday, but I can't find what is different between the<br> two.<br> <br> Any help, advice or insight would be greatly appreciated. And if anyone has<br> a good workflow for bringing over Lightwave ojects, with their morph<br> targets, I'd love to know what you're doing.<br> <br> John</span></font></p>
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