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Problems with Shape animation from Lightwave

Problems with Shape animation from Lightwave

2005-05-31       - By John Liebler

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Reply:     1     2     3     4     5  

Hi,

I'm making the transition from Lightwave to XSI, and I've run into a
problem.

I'm trying to use Mark Wilson's DotXSI exporter to bring a character into
XSI from Lightwave.

All of the Endomorphs from the object are coming over as shape source clips
in XSI. I also get a Shape track with all of the shapes inserted for one
frame each. Yesterday, I deleted the default track(with all the shapes in
it), and then I was able to create new shape tracks, and insert sources from
the list , which I could then control with the sliders at the end of the
tracks.
However, today in trying to do the same thing with exactly the same object,
I'm getting what looks like a double transformation whenever I have more
than one track, or adjust the weight sliders to anything other than zero or
one. Specifically, if theres  more than one clip on, The object scales up
from the origin, and if there are less than 1 (only one clip active, with
the slider anywhere other than 0 or 100) the object scales down. I kept the
scene I created yesterday, but I can't find what is different between the
two.

Any help, advice or insight would be greatly appreciated. And if anyone has
a good workflow for bringing over Lightwave ojects, with their morph
targets, I'd love to know what you're doing.

John

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<DIV><FONT face=Arial size=2><FONT face="Times New Roman" size=3>Hi,<BR><BR>I'm
making the transition from Lightwave to XSI, and I've run into
a<BR>problem.<BR><BR>I'm trying to use Mark Wilson's DotXSI exporter to bring a
character into<BR>XSI from Lightwave.<BR><BR>All of the Endomorphs from the
object are coming over as shape source clips<BR>in XSI. I also get a Shape
track
with all of the shapes inserted for one<BR>frame each. Yesterday, I deleted the
default track(with all the shapes in<BR>it), and then I was able to create new
shape tracks, and insert sources from<BR>the list , which I could then control
with the sliders at the end of the<BR>tracks.<BR>However, today in trying to do
the same thing with exactly the same object,<BR>I'm getting what looks like a
double transformation whenever I have more<BR>than one track, or adjust the
weight sliders to anything other than zero or<BR>one. Specifically, if
theres&nbsp; more than one clip on, The object scales up<BR>from the origin,
and
if there are less than 1 (only one clip active, with<BR>the slider anywhere
other than 0 or 100) the object scales down. I kept the<BR>scene I created
yesterday, but I can't find what is different between the<BR>two.<BR><BR>Any
help, advice or insight would be greatly appreciated. And if anyone has<BR>a
good workflow for bringing over Lightwave ojects, with their morph<BR>targets,
I'd love to know what you're
doing.<BR><BR>John</FONT><BR></FONT></DIV></BODY></HTML>