Help - Behaviour and Bird Flocks 2005-05-31 - By Sandy Sutherland
Back Hi Guys,
I am in the begginings of this shot which needs 300 odd bird characters flying upwards in a spiral sort of flock thing, now I am a complete novice to Behaviour - so have tried to find a way to populate a scene and fly stuff upwards!! So Far: Behaviour is great at Crowd / Ground interaction stuff - easy to populate a ground terrain thing, but as soon as you do so, your characters are stuck to the ground - I drew a curve spiralling upwards to try and get them to move upwards - no way, they amble aimlessly around on the ground without direction. Try Flocking, you cannot draw a flock target in the air, it has to be on the floor/terrain - I looked at the boids example, it is sort of what I need, BUT for a novice, it is very daunting to try and reverse engineer the scripts to find out what is going on, AND the world file is pre -populated, so it is difficult to see how to do this even!
Anyone got any help for me please - pointers etc.. even a small behaviour scene file would be great to look at!
Thanks a mill'
Sandy
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- Sandy Sutherland Digital Doodeller - TD The Refinery (Cape) http://www.refinery.co.za mailto:sandy@(protected) (P) (+27 21) 480 3132 (F) (+27 21) 480 3101 -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1"> <META content="MSHTML 6.00.2800.1106" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=#ffffff> <DIV><FONT face=Arial size=2>Hi Guys,</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>I am in the begginings of this shot which needs 300 odd bird characters flying upwards in a spiral sort of flock thing, now I am a complete novice to Behaviour - so have tried to find a way to populate a scene and fly stuff upwards!! So Far: Behaviour is great at Crowd / Ground interaction stuff - easy to populate a ground terrain thing, but as soon as you do so, your characters are stuck to the ground - I drew a curve spiralling upwards to try and get them to move upwards - no way, they amble aimlessly around on the ground without direction. Try Flocking, you cannot draw a flock target in the air, it has to be on the floor/terrain - I looked at the boids example, it is sort of what I need, BUT for a novice, it is very daunting to try and reverse engineer the scripts to find out what is going on, AND the world file is pre-populated, so it is difficult to see how to do this even!</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>Anyone got any help for me please - pointers etc.. even a small behaviour scene file would be great to look at!</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>Thanks a mill'</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>Sandy</FONT></DIV> <DIV> </DIV> <DIV><FONT face=Arial size=2>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----<BR>Sandy Sutherland Digital Doodeller - TD<BR>The Refinery (Cape) <A href="http://www.refinery.co.za">http://www.refinery.co.za</A><BR><A href="mailto:sandy@(protected)">mailto:sandy@(protected)</A><BR>(P) (+27 21) 480 3132 (F) (+27 21) 480 3101<BR>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----<BR></FONT>< /DIV></BODY></HTML>
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