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Help - Behaviour and Bird Flocks

Help - Behaviour and Bird Flocks

2005-05-31       - By Sandy Sutherland

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Reply:     1     2     3     4  

Hi Guys,

I am in the begginings of this shot which needs 300 odd bird characters flying
upwards in a spiral sort of flock thing, now I am a complete novice to
Behaviour - so have tried to find a way to populate a scene and fly stuff
upwards!!  So Far:  Behaviour is great at Crowd / Ground interaction stuff -
easy to populate a ground terrain thing, but as soon as you do so, your
characters are stuck to the ground - I drew a curve spiralling upwards to try
and get them to move upwards - no way, they amble aimlessly around on the
ground without direction.  Try Flocking, you cannot draw a flock target in the
air, it has to be on the floor/terrain - I looked at the boids example, it is
sort of what I need, BUT for a novice, it is very daunting to try and reverse
engineer the scripts to find out what is going on, AND the world file is pre
-populated, so it is difficult to see how to do this even!

Anyone got any help for me please - pointers etc..  even a small behaviour
scene file would be great to look at!

Thanks a mill'

Sandy

-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
Sandy Sutherland  Digital Doodeller - TD
The Refinery (Cape)  http://www.refinery.co.za
mailto:sandy@(protected)
(P) (+27 21) 480 3132  (F) (+27 21) 480 3101
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----

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<DIV><FONT face=Arial size=2>Hi Guys,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>I am in the begginings of this shot which needs
300
odd bird characters flying upwards in a spiral sort of flock thing, now I am a
complete novice to Behaviour - so have tried to find a way to populate a scene
and fly stuff upwards!!&nbsp; So Far:&nbsp; Behaviour is great at Crowd /
Ground
interaction stuff - easy to populate a ground terrain thing, but as soon as you
do so, your characters are stuck to the ground - I drew a curve spiralling
upwards to try and get them to move upwards - no way, they amble aimlessly
around on the ground without direction.&nbsp; Try Flocking, you cannot draw a
flock target in the air, it has to be on the floor/terrain - I looked at the
boids example, it is sort of what I need, BUT for a novice, it is very daunting
to try and reverse engineer the scripts to find out what is going on, AND the
world file is pre-populated, so it is difficult to see how to do this
even!</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Anyone got any help for me please - pointers
etc..&nbsp; even a small behaviour scene file would be great to look
at!</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Thanks a mill'</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Sandy</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=Arial
size=2>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----<BR>Sandy
Sutherland&nbsp;&nbsp;Digital Doodeller - TD<BR>The Refinery
(Cape)&nbsp;&nbsp;<A
href="http://www.refinery.co.za">http://www.refinery.co.za</A><BR><A
href="mailto:sandy@(protected)">mailto:sandy@(protected)</A><BR>(P) (+27
21) 480 3132&nbsp; (F) (+27 21) 480
3101<BR>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----<BR></FONT><
/DIV></BODY></HTML>