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Maya main animation pipline in ILM ? for 3d characters ? hmm

Maya main animation pipline in ILM ? for 3d characters ? hmm

2005-05-30       - By krisr@(protected)

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You have to take these stupid PR articles with a grain of salt.  "Zeno",
which apparently is ILM's main proprietary 3D tool, is the main app there
now.  I'm sure that Maya played an important role on some level since its
so open to developers so whatever version was used for the film, I imagine
it's been so ripped and gutted that's its just a shell of its former
self...Its not the same flavor that everyone else gets served.  This
"Zeno" is still a bit of a mystery to us non-ILM folk but I'm sure we will
here more about it in the near future....sounds interesting.  I imagine
ILM is much similar to Pixar so almost everything will be done in
proprietary software.

Kris


> Hi there,
>
> http://www.cgnetworks.com/story.php?story_id=2951
>
> CGNetworks News
> Digital cast of Star Wars III given legs with Maya
> 25th May 2005
>
> "After the production of Star Wars: Episode II - Attack of the Clones we
> revamped our production pipeline in order to incorporate Maya as our main
> animation technology," states Plumer. "The time we invested in integrating
> the software with our proprietary tools soon paid off. Our animators found
> they could achieve their desired results very quickly with Maya: those
> results have allowed us to take digital characters, such as Yoda, to new
> heights."
>
> "Maya Software's New Role in the ILM Animation Pipeline
> ILM made a significant change to its animation pipeline between Star Wars:
> Episode II and Episode III when it adopted Maya. "It was a little scary,
> the
> idea of moving over to a whole new software," says veteran ILM animator,
> Shawn Kelly, "but Maya is actually much easier to use than what we were
> using in the past. It's so easy and so intuitive I've never wanted to go
> back." During the peak production period for Episode III, Kelly was one of
> over 45 animators using Maya."
>
>
> hmm I tohught that XSI is the main animation pipline in ILM hmmm
>
> Marek
>
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> 040 01 Kosice
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>
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