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Maya main animation pipline in ILM ? for 3d characters ? hmm

Maya main animation pipline in ILM ? for 3d characters ? hmm

2005-05-30       - By Matt Lind

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Reply:     <<     11     12     13     14     15     16     17     18     19     20     >>  

I don't think ILM is the center of the world either, but if the report is
true it makes a pretty big statement when such a big studio installs XSI as
the main commercial software of chioice for animation, then later tosses it
out like an unfinished happy meal.  If you read between the lines, it
implies Softimage is not up to the task of producing production ready
software and/or supporting it at an adequate level.  The original poster
doesn't have to supply an opinion to get the point of the story across.


Matt

-- ---- ---- ---- ---- ---
Matt Lind
Animator / Technical Director
Softimage certified instructor:
   Softimage|3D
   Softimage|XSI
Mantom, Chicago
Matt@(protected)





Re: Maya main animation pipline in ILM ? for 3d characters ? hmm
Date : Sun, 29 May 2005 20:23:06 -0400
To : XSI(at)Softimage.COM
>From : Bernard Lebel <3dbernard(at)gmail.com>
Subject : Re: Maya main animation pipline in ILM ? for 3d characters ? hmm

Never intended to flame anyone.
But the starter of this thread never voiced an opinion, only "mmm"s. Unless
a top guy from ILM cares to answer our question, pretty anything that will
be said in this thread is pure speculation and personal opinion based on "I
know a guy who works there..."-type of comments. In short, I guess we'll see
once again that discussion regarding XSI vs Maya vs ILM vs big studios vs
small studios vs proprietary software vs wishlist and so on and so on.

As far as I'm concerned I feel that ILM is not the center of the world, so
if they drop all but Maya it won't make a change in what I think about the
softwares. In fact, I don't care, and I don't understand why it seems to be
such a sensitive subject.


Cheers
Bernard
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