Stain Glass 2005-05-27 - By Schoenberger
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First I would use 2 illumination node, one for the Surface input of the material and one for the shadows. Then you can tweak both of them seperately. Use Translucency for the surface.
For the shadow, just leave the color black or white and use your texture for transparency color only.
Then you have to do some compositing to get the glass look with the glow and that stuff. And use a glass with a thickness and some bump.
Hope this helps.
Holger Sch�nberger technical director The day has 24 hours, if that does not suffice, I will take the night
|> -- --Original Message-- -- |> From: owner-xsi@(protected) |> [mailto:owner-xsi@(protected)] On Behalf Of walksfar@(protected) |> Sent: Friday, May 27, 2005 5:15 AM |> To: XSI@(protected) |> Subject: Stain Glass |> |> Hello, I'm trying to create as close to realistic as |> possible stain glass, |> I can create the texture but when I try to get that look |> scene from stain |> glass windows, nothing occurs? I put lights behind the |> window and make the |> colour texture into a transparent texture and plug that |> into transparancy |> but still not the effect that you would expect from a real |> stain glass |> window? |> |> Any Ideas? |> |> walksfar@(protected) |> --- |> Unsubscribe? Mail Majordomo@(protected) with the |> following text in body: |> unsubscribe xsi |>
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