Mathematical XYZ ? 2004-02-26 - By Valgar/Magnatude/RPK
Back
-- -- Original Message -- -- From: RorrKonn <mailto:rorrkonn@(protected)> Subject: Re: [TSML] Mathematical XYZ ?
Valgar When it come to 3D it's never just math.or just anything simple. Heck even the simple things get complicated some how. Like XYZ for example. RorrKonn http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com <http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com>
This reminds me of a modeling incident I was having with 4.3 You know, normally with TS, when you select a face and move it using x,y, or z... z is usually in and out of the model, x is back and forth and y is side to side. Well, I encontered a situation where I extruded a leg-limb and bent it outwards for the foot, suddenly the face for the tip of the foot would defy the x,y,z norms (nothing was wrong with TS, it was perfectly fine in its own point-of-view). Just the sudden difference in working with the faces screwed me all up of what was normally an easy proceedure. I feel like sometimes you gotta bend your mind around to understand which direction X will be moving the face... damn , now I'm babbling... :)
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD>
<META content="MSHTML 6.00.2800.1400" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=#ffffff> <DIV><FONT face=Arial size=2></FONT> </DIV> <BLOCKQUOTE dir=ltr style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV> <DIV style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B> <A title=rorrkonn@(protected) href="mailto:rorrkonn@(protected)">RorrKonn</A> </DIV> <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [TSML] Mathematical XYZ ?</DIV> <DIV><BR></DIV> <DIV>Valgar</DIV> <DIV>When it come to 3D it's never just math.or just anything simple.</DIV> <DIV>Heck even the simple things get complicated some how.</DIV> <DIV>Like XYZ for example.</DIV> <DIV> </DIV> <DIV>RorrKonn<BR><A href="http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com">http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com</A><BR></DIV>< /BLOCKQUOTE> <DIV dir=ltr><FONT face=Arial size=2>This reminds me of a modeling incident I was having with 4.3</FONT></DIV> <DIV dir=ltr><FONT face=Arial size=2>You know, normally with TS, when you select a face and move it using x,y, or z... z is usually in and out of the model, x is back and forth and y is side to side.</FONT></DIV> <DIV dir=ltr><FONT face=Arial size=2>Well, I encontered a situation where I extruded a leg-limb and bent it outwards for the foot, suddenly the face for the tip of the foot would defy the x,y,z norms (nothing was wrong with TS, it was perfectly fine in its own point-of-view).</FONT></DIV> <DIV dir=ltr><FONT face=Arial size=2>Just the sudden difference in working with the faces screwed me all up of what was normally an easy proceedure.</FONT></DIV> <DIV dir=ltr><FONT face=Arial size=2>I feel like sometimes you gotta bend your mind around to understand which direction X will be moving the face...</FONT></DIV> <DIV dir=ltr><FONT face=Arial size=2>damn , now I'm babbling...</FONT></DIV> <DIV dir=ltr><FONT face=Arial size=2>:)</FONT></DIV></BODY></HTML>
|
|