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Running scripts are slow - newbie

Running scripts are slow - newbie

2005-05-23       - By kim aldis

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> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of Jeff McFall
> Sent: 23 May 2005 19:18
> To: XSI@(protected)
> Subject: RE: Running scripts are slow - newbie
>
>  >>That's not quite so simple if you're newish to this.
>
> Indeed I am but a point towards the right direction is most
> helpful and appreciated.
> Thanks for the tips and Ill be checking into the OM approach.
>
> Jeff
>
>
>
>
> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of kim aldis
> Sent: Monday, May 23, 2005 1:51 PM
> To: XSI@(protected)
> Subject: RE: Running scripts are slow - newbie
>
> Sounds about right if you're logging and using commands
> rather than the object model.
>
> First thing you can try is to turn off command logging. Then
> you need to start thinking about the OM and  what's good and
> bad for looping through objects. That's not quite so simple
> if you're newish to this.
>
> > -- --Original Message-- --
> > From: owner-xsi@(protected)
> > [mailto:owner-xsi@(protected)] On Behalf Of Jeff McFall
> > Sent: 23 May 2005 18:34
> > To: XSI@(protected)
> > Subject: Running scripts are slow - newbie
> >
> > Dabbling into some scripting stuff and I am surprised at
> the amount of
> > time it seems to take to run these
> >
> > Ive got a simple script that runs through about 1500
> objects reading a
> > texture location and applying a keyframe to a material,
> position and
> > scale for each object.
> >
> > It is taking about 7 minutes to run this which seems
> excessive to me.  
> > It is in VB.
> > Would anyone have any recommendations as to how I could
> make this go a
> > bit faster?
> >
> >
> > I have a dual 2.2 Ghz and 2 G ram
> >
> > The script is based off of some code that I have pulled from other
> > scripts and changed for the use I am looking for.
> > There may be some very basic blunders in here as I am definitely a
> > scritping novice.
> > It does work however and Im satisfied with the results, would just
> > like to avoid taking another coffee break each time I run it.
> > All that coffee makes me nervous.
> >
> >
> >
> >
> >
> >
> > CreateImageClip " ....
> > \VIDEO_ELEMENTS\Mosaic_test_mdb\Pictures\relief.pic"
> >
> > SelectObj "Clips.relief_pic"
> >
> > set oImageClip = Selection(0)
> >  
> > set oImage = oImageClip.GetImage
> >
> >
> > for i = 1 to 1567
> >
> >
> > SelectObj("cube" & i)
> >
> > '   show where we are
> > logmessage i
> >
> > xPos = Selection(0).posX.Value
> > yPos = Selection(0).posZ.Value
> >
> >
> >     xImagepos = CInt(720 - (xPos*100))
> >     yImagepos = CInt(540 - (yPos*100))
> >    
> >
> >       set oPixelColor = oImage.GetPixel
> > (xImagepos , yImagepos)
> >      
> >       ApplyShader "Phong"
> >      
> >    
> >       SetKey obj &
> > ".Material.Phong.Diffuse.red", 91 , oPixelColor.Red
> >       SetKey obj &
> > ".Material.Phong.Diffuse.green", 91 , oPixelColor.Green
> >       SetKey obj &
> > ".Material.Phong.Diffuse.blue",  91 , oPixelColor.Blue
> >      
> >       SetKey obj &
> > ".Material.Phong.Ambient.red",  91 , oPixelColor.Blue
> >       SetKey obj &
> > ".Material.Phong.Ambient.green", 91 , oPixelColor.Blue
> >       SetKey obj &
> > ".Material.Phong.Ambient.blue", 91 , oPixelColor.Blue
> >      
> >            
> >       height = ((oPixelColor.Red +
> > oPixelColor.blue + oPixelColor.green) * 1.5)
> >       size = (oPixelColor.Red +
> > oPixelColor.blue + oPixelColor.green)
> >      
> >    
> >       SetKey  obj & ".kine.local.posy", 91, height
> >        
> >      
> >       SetKey  obj & ".kine.local.sclx", 91 , size
> >       SetKey  obj & ".kine.local.scly", 91 , size
> >       SetKey  obj & ".kine.local.sclz", 91 , size
> >
> >      
> > next
> >
> >
> >
> >
> >
> >
> > Jeff McFall
> > Video Communications & New Media
> > 919 531 4775
> > jeff.mcfall@(protected)
> >
> > > SAS...The Power to Know
> > >
> >
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