Changing Defaults 2005-05-23 - By Eric Lampi
Back Thanks for all of the suggestions, actually I had been scripting this to happen to all of the passes, but I would prefer an idiot proof approach since sometime you have to pass stuff off to a NooB or create new scenes with imported elements.
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--- guillaume laforge <guillaume.laforge.3d@(protected)> wrote: > For the camera settings you can open a camera PPP > and choose your settings, > then save a preset in > C:\Softimage\XSI_4.2\Data\DSPresets\Primitives with > a > name like camera_pal. > Open a windows explorer and replace the > "Camera.preset" (make a copy before) > by your"camera_pal.preset". > Cheers > Guillaume > > 2005/5/23, Rob Wuijster <rob@(protected)>: > > > > Not just filesizes, what about camerasettings? It > would be nice to be > > able to set some of the renderoptions to a default > one, so it's the same > > every time you create a new pass/scene. We don't > all live in NTSC-land > > you know ;) > > > > Cheers, > > > > rob > > > > -- --Original Message-- -- > > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf > > Of Wayne Williams > > Sent: Monday, May 23, 2005 5:28 PM > > To: XSI@(protected) > > Subject: RE: Changing Defaults > > > > I've wondered the same thing Eric. Usually I'll > run SelectObj > > "Passes.*.RenderOptions", hit enter, and just edit > from there after I > > have all my passes built. You still have to go > back and manually change > > the name for each pass though. One thing I noticed > is that if you have > > an unlocked ppg open in one pass then switch to a > different pass...the > > ppg doesn't update. You have to manually click the > render options in the > > explorer view. IMO it should just auto flip to > whatever pass is current > > unless locked down. > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the > following text in > > body: > > unsubscribe xsi > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the > following text in body: > > unsubscribe xsi > > >
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