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Changing Defaults

Changing Defaults

2005-05-23       - By kim aldis

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

You know there's a way to save and/or  a renderoptions preset do you?

> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of Rob Wuijster
> Sent: 23 May 2005 16:53
> To: XSI@(protected)
> Subject: RE: Changing Defaults
>
> Not just filesizes, what about camerasettings? It would be
> nice to be able to set some of the renderoptions to a default
> one, so it's the same every time you create a new pass/scene.
> We don't all live in NTSC-land you know ;)
>
> Cheers,
>
> rob
>
> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of Wayne Williams
> Sent: Monday, May 23, 2005 5:28 PM
> To: XSI@(protected)
> Subject: RE: Changing Defaults
>
> I've wondered the same thing Eric. Usually I'll run SelectObj
> "Passes.*.RenderOptions", hit enter, and just edit from there
> after I have all my passes built. You still have to go back
> and manually change the name for each pass though. One thing
> I noticed is that if you have an unlocked ppg open in one
> pass then switch to a different pass...the ppg doesn't
> update. You have to manually click the render options in the
> explorer view. IMO it should just auto flip to whatever pass
> is current unless locked down.
>
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