  | | | Particle : Rate controled by distance ? | Particle : Rate controled by distance ? 2005-05-20 - By Alan Jones
Back oh sorry - I was thinking of travelling at a regular speed to control the number of particles.
Perhaps a scop to get the speed the object is travelling and use that as basis for the emission speed?
Cheers,
Alan.
On 5/20/05, guillaume laforge <guillaume.laforge.3d@(protected)> wrote: > > Try reparameterizing your curve? Hopefully that will get it even enough. > I don't understand ? > > I'm trying to explain better. The curve ( a simple circle) is not the pb. It > is the curve from path %age in the AE who give me a pb. I want the emitter > to start slowly > along the circle and then accelerate in the second half of the circle. The > frame rate is set to 4. So the distance between each emitted particle change > because of this acceleration. > I don't know how to tell XSI "emit a particle each n unit on the circle". It > looks like an event but I don't find the solution for the moment :-/ > > Cheers, > > Guillaume Laforge > CG artist > www.vol2nuit.fr > > > > 2005/5/20, Alan Jones <skyphyr@(protected)>: > > > > Try reparameterizing your curve? Hopefully that will get it even enough. > > > > Cheers, > > > > Alan. > > > > On 5/20/05, guillaume laforge <guillaume.laforge.3d@(protected)> wrote: > > > Hi, > > > > > > I've got an emitter animated along a curve. If I use the rate based on > time, > > > the distribution of particles along the curve isn't uniform because the > Path > > > %age isn't linear. > > > I need a uniform space between each particles. > > > > > > Is it possible to emite one particle each n units of a curve ? > > > > > > > > > > > > Thanks, > > > > > > Guillaume Laforge > > > CG artist > > > www.vol2nuit.fr > > > > > > > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > > unsubscribe xsi > > > >
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