  | | | Interparticle collision | Interparticle collision 2005-05-20 - By kim aldis
Back You say fluid. Have you used a fluid system instead of the particle system? The fluid mechanics system is designed to keep it's particles separate.
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Bradley R. Gabe > Sent: 20 May 2005 12:40 > To: XSI@(protected); XSI@(protected) > Subject: Re: Interparticle collision > > Try turning on interparticle avoidance, and make sure to turn > on the option for particles within the same type. By tuning > up the force amount so that it offsets the gravity force, you > should be able to get thickness to your particle cloud. > > -Brad > > >Hi, > > > >I'm doing some particle/fluid practice and I'd like to fill a volume > >with particles. At the moment I am trying to fill the inside of a > >cylinder but all the particles are sitting on the base of > the cylinder > >(due the gravity). I've tried using interparticle collision > as a Pevent > >(followed by a bounce), but can't seem to get it to work. Any > >suggestions or tutorials would be greatly appreciated. > > > >Morgan > > > > > >--- > >Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > >unsubscribe xsi > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > >
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|
 |