Interparticle collision 2005-05-20 - By Bradley R. Gabe
Back Try turning on interparticle avoidance, and make sure to turn on the option for particles within the same type. By tuning up the force amount so that it offsets the gravity force, you should be able to get thickness to your particle cloud.
-Brad
>Hi, > >I'm doing some particle/fluid practice and I'd like to fill a volume with >particles. At the moment I am trying to fill the inside of a cylinder but >all the particles are sitting on the base of the cylinder (due the >gravity). I've tried using interparticle collision as a Pevent (followed >by a bounce), but can't seem to get it to work. Any suggestions or >tutorials would be greatly appreciated. > >Morgan > > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi
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