XSI usage for Games/Realtime related things 2005-05-20 - By Daniel Collin
Back Hi,
Not long ago i bought XSI 4.2 Foundation in order to try it out as using it for realtime things as its just seems a great price for a great tool.
What im doing now is a bit of research as im a bit unexperience with XSI and the workflow. So what i want to do is how artists prefer to work with XSI (as im a programmer myself)
Is it best to write a bunch of Shaders (for mental ray and/or realtime) or just go with the standard tools included with XSI, etc? It would be nice if some gamedevers (both coders and artists) had a take on this.
Thanks.
Daniel
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