Toon coverage help! 2005-05-18 - By John Norman
Back Thank you Walter and Todd. That did the job.
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf Of Walter Volbers Sent: Tuesday, May 17, 2005 7:10 PM To: XSI@(protected) Subject: Re: Toon coverage help!
muuuhhh !!!!
how about this
walter volbers fiftyeight3d.com
> Hello, > > I have a cow with a toon shader and I need your help. > Take a look at_ cow2_3 jpeg_ >> > For this one I'm using a rock texture shader to get the spots of the cow. > I have it plugged it into the diffuse color and the surface node of > the toon paint. > Now take a look at_ cow1_3 jpeg_ >> > I have disconnected the rock texture shader from the surface node. > Here is my problem, the gray part covers the black part of the rock > shader. > I there a way for me to allow the gray to show up only on the write area? > Sorry for the attachment. > > John Norman > >
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