Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Bug in 6.6 SP2 ?

Bug in 6.6 SP2 ?

2004-02-22       - By Ed Baker

 Back
Reply:     1     2     3     4  

Regarding my issue with multi layered materials and global reflections. I
just opened the scene in 6.0 and the layered material reflected the global
environment just fine. Apparently 6.6 might have a bug.

Anyone care to test it?

Here's what I'm doing. A reflective object with a bump map on only a part
of it. With this same bump map, there is a color layer matching the bump
map. So you make the top layer reflectance channel completely transparent
to let the bottom through, and paint those polygons only that you want.
Now, it should blend seamlessly with the rest of the object, but for some
reason the layered part won't reflect the global environment.

Anyone else having this problem?

Ed