I love GUIDs 2005-05-17 - By Schoenberger
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Hmm, last time we just created a number by random and it worked fine for my volume shader. Just be sure nobody else the has used the same numer :-)
Holger Sch�nberger technical director The day has 24 hours, if that does not suffice, I will take the night
|> -- --Original Message-- -- |> From: owner-xsi@(protected) |> [mailto:owner-xsi@(protected)] On Behalf Of Alan Jones |> Sent: Tuesday, May 17, 2005 4:03 PM |> To: xsi@(protected) |> Subject: I love GUIDs |> |> Hi All, |> |> I just had to tell you all how lucky we are to have GUIDs. |> And I'm not |> being sarcastic. |> |> Anyone who doesn't like them should call maya asking for a |> nodeID so |> they can write a shader and be sure it'll work. Yeah - |> that's right - |> they're centralized and you can't generate one yourself. |> |> Just thought I'd share my appreciation - I think we bag |> softimage way |> too much on GUIDs. |> |> Cheers, |> |> Alan. |> |> --- |> Unsubscribe? Mail Majordomo@(protected) with the |> following text in body: |> unsubscribe xsi |>
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