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Problems with multi layered materials

Problems with multi layered materials

2004-02-21       - By RorrKonn

 Back
I don't know the answer.but if it don't ya could always mix the 2 bumps
in a 2D app.make the 2 bumps a single bump.

RorrKonn
http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com <http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com>


-- -- Original Message -- --
From: Ed Baker <mailto:edbaker@(protected)>  
To: truespace@(protected) <mailto:truespace@(protected)>  
Sent: Saturday, February 21, 2004 4:00 PM
Subject: [TSML] Problems with multi layered materials and Global
Reflections

I wonder if this is a bug, or what. I have a multi layered material to
give
an object two different bump maps. Now when I have the second material
activated, the environment in the Global Environment shader does not get
reflected, but it works fine if I only have one layer to a material.

Make any sense?

Any ideas?

Do multiple layered materials not work with GE?

Ed


<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>

<META content="MSHTML 6.00.2800.1400" name=GENERATOR>
<STYLE></STYLE>
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<BODY bgColor=#ffffff>
<DIV>I don't know the answer.but if it don't ya could always mix the 2 bumps in
a 2D app.make the 2 bumps a single bump.</DIV>
<DIV>&nbsp;</DIV>
<DIV>RorrKonn<BR><A
href="http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com">http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com</A><BR></DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=edbaker@(protected) href="mailto:edbaker@(protected)">Ed Baker</A>
 </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=truespace@(protected)
 href="mailto:truespace@(protected)">truespace@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Saturday, February 21, 2004 4:00
 PM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> [TSML] Problems with multi
 layered materials and Global Reflections</DIV>
 <DIV><BR></DIV>I wonder if this is a bug, or what. I have a multi layered
 material to give<BR>an object two different bump maps. Now when I have the
 second material<BR>activated, the environment in the Global Environment
shader
 does not get<BR>reflected, but it works fine if I only have one layer to a
 material.<BR><BR>Make any sense?<BR><BR>Any ideas?<BR><BR>Do multiple layered
 materials not work with GE?<BR><BR>Ed</BLOCKQUOTE></BODY></HTML>