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Fog Question

Fog Question

2005-05-17       - By Joey Lawrence

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Reply:     1     2     3     4     5     6     7     8  

Anyone?

On 5/16/05, Joey Lawrence <xsiforum@(protected)> wrote:
> Ok well I figured it out, I was doing a preview of all layers and not
> seeing a result, but when I actually rendered out a frame it rendered
> out the proper result. After seeing the result though, this will still
> not work b/c of lighting. I am using a Z-Depth Lens Shader for my
> camera and it is working ok, but I am still thinking that there is
> something better? I should also clarify that I am not exactly looking
> to make a fog effect, but a distance effect, IE: the further away
> something gets it starts to fade/get hazy. Is Z-Depth the way to do
> this? Thanks a lot!
>
> -Joey-
>
> On 5/15/05, Adam Sale <adamsale@(protected)> wrote:
> > for the render engine option have you tried setting the engine to render
> > using open GL?
> > -- -- Original Message -- --
> > From: "Joey Lawrence" <xsiforum@(protected)>
> > To: <XSI@(protected)>
> > Sent: Sunday, May 15, 2005 10:29 AM
> > Subject: Fog Question
> >
> > > Here is another rather simple question, but something that I need to
> > > know. I am looking to put some fog into my scene and have a found that
> > > I can add a Z-Deph Shader to my camera and get a black to white fog
> > > result. I have also noticed that in the camera display properties
> > > there is a depth-cue/fog option where you can also control your fog
> > > and it is a lot more intuitive. I was reading that there is a way to
> > > render the depth-cue/fog effect if you go into your Render Options and
> > > then go to Render Engine and change your Render Engine to Current
> > > camera display settings... this is what it says that it does...
> > >
> > >  "outputs to file the OpenGL rendered scene. Scene elements are
> > > rendered according to the current camera display settings as defined
> > > in the Camera Display property editor.
> > > This is useful for rendering particular camera display effects like
> > > depth-cue fog."
> > >
> > > So I have tried every option that I know to try and still no luck on
> > > getting the Depth-Cue to render out. I guess that my real question is
> > > what is the BEST way to add fog to a scene. Thanks in advance!
> > >
> > > -Joey-
> > >
> > > ---
> > > Unsubscribe? Mail Majordomo@(protected) with the following text in body:
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> > >
> >
> > ---
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> >
>

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