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Problems with multi layered materials and Global Reflections

Problems with multi layered materials and Global Reflections

2004-02-21       - By Ed Baker

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I wonder if this is a bug, or what. I have a multi layered material to give
an object two different bump maps. Now when I have the second material
activated, the environment in the Global Environment shader does not get
reflected, but it works fine if I only have one layer to a material.

Make any sense?

Any ideas?

Do multiple layered materials not work with GE?

Ed