Looking for Inspiration 2004-02-21 - By Kris Krieger
Back At 11:32 PM 20-02-04, Dave Angelini wrote: >I am currently working on a my longest WIP ever (yes...we are talking >years here). It is a sci-fi architecture scene and I am about 80% done. > >I am a bit stuck for some sci-fi spire type of architecture...preferrably >with a walkway between towers....
Ravenn's list of links was good, but I also like Valgar's idea. Also good are micrographs of Diatomes/Foraminifera, which have some spectacular shapes. X-ray crystallography, electron miscropy of insects and other natural structures, even molecular structures, might bring some unusual things to mind. Insect wings, leaf "skeletons", cocoons - the universe hold more marvels than the human mind can think of. And since the sturctures exist, you know thay have to work on at least some scale and with some materials. Your job is to then extrapolate the sructures to different materials etc. and try to think whether they might be possible.
Oh, also, depending upon the style you're doing, pics of places like Arches Nat.l Park, and ice caves, lava tubes, and other geological structures might be useful.
The hard part IMO of SF architecture is having a sense of the possible capabilities of materials. My personal gripe with many SF-scapes is that the materials look/"feel" like familiar materials, but they're doing things that familiar materials simply don't do, because the person just drew shapes with no thought re: whether they'd be possible or practical/workable as human spaces (for those that are supposed to be human spaces). And for non-human species, too many of the buildings look the same as the human ones. IOW, if you looking to create spaces/structures in your image for non-human beings, look to nature for analogs, look into the biology (to get a better sense of their perceptive processes, which in turn helps one to think of an appropriate Aesthetic), and that sort of thing.
HTH!
- Kris K.
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