Particle alpha woes 2005-05-16 - By Scott McGinley
Back Eric,
I'm really digging your epiphany. That certainly can be very useful in many different situations. I know that I will start using it right away.
Scott
--- Eric Lampi <ericlampi@(protected)> wrote:
> Hey Dr. Jones! > > It's a problem, we've had this happen before haven't > we? *cough* Sky Captain*cough* :). > > I had some epiphanies lately and I was working on a > some tutorials, one of them addresses some of those > issues you're having, so rather than make you wait, > take a look at the enclosed scene. > > It allows you to override and make RGB Chroma mattes > on a per emitter basis as opposed to per ptype. > > I am using Colormap to drive the color from the > emitter using a small image tiles of 100% Red, > Green, > or Blue. > > If you open the FXtree, you'll see I have the images > piped into a colorpaste node. You can use whatever > you'd like, color correct, tint etc... The point is > you can control the color output via the FXTree. > Turn > some red, some blue, black even if you want > occlusion. > > I don't think it's hard to imagine how you could use > that for a lot of other FX too. The best thing > about > it is that you don't have to manage a truckload of > Ptypes that basically have the same behavior, but > need > to be separated out somehow. > > I have an override on the emitters colormap > checkbox, > so that you can have a beauty pass and RGB matte > pass. > The only drawback to this is you would need to > resimulate to get the color to change. I am sure > you > can write a brilliant little script that would > rename > and resimulate for each pass and reference those PTP > files during render. > > Anyway, I hope it helps. > > Eric > > Freelance 3-D Animator, F/X Artist, Particle Man
> ATTACHMENT part 2 application/x-zip-compressed name=paticle-Test.zip --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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