  | | | Fog Question | Fog Question 2005-05-15 - By Joey Lawrence
Back Here is another rather simple question, but something that I need to know. I am looking to put some fog into my scene and have a found that I can add a Z-Deph Shader to my camera and get a black to white fog result. I have also noticed that in the camera display properties there is a depth-cue/fog option where you can also control your fog and it is a lot more intuitive. I was reading that there is a way to render the depth-cue/fog effect if you go into your Render Options and then go to Render Engine and change your Render Engine to Current camera display settings... this is what it says that it does...
"outputs to file the OpenGL rendered scene. Scene elements are rendered according to the current camera display settings as defined in the Camera Display property editor. This is useful for rendering particular camera display effects like depth-cue fog."
So I have tried every option that I know to try and still no luck on getting the Depth-Cue to render out. I guess that my real question is what is the BEST way to add fog to a scene. Thanks in advance!
-Joey-
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|
 |