Particles normal to emitters polygons 2005-05-13 - By Mario Reitbauer
Back With emission speed 0,001 and align on velocity it works fine :) thx Marc & Felix
> --- Urspr�ngliche Nachricht --- > Von: Felix Gebhardt <gebhardt@(protected)> > An: XSI@(protected) > Betreff: Re: Particles normal to emitters polygons > Datum: Fri, 13 May 2005 07:57:33 +0200 > > > Hi Mario, > > emit with minimal speed and check PType PPG->General->Align On Velocity. > > --- 8< -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- > snip -- --- > NewScene > CreatePrim "Sphere", "MeshSurface" > CreateParticleCloud "sphere" > SetValue "cloud.cloud.ParticlesOp.sphere_emission.Speed", 0.001 > SetValue "ParTypes.PType.Life", 100 > SetValue "ParTypes.PType.AlignOnVelocity", True > CreatePrim "Cylinder", "MeshSurface" > SetValue "cylinder.cylinder.radius", 0.1 > SetValue "cylinder.kine.local.posy", 1 > ResetTransform "cylinder", siCtr, siTrn, siXYZ > CreateGroup > SetParTypeInstanceGroup "ParTypes.PType", "Group" > SetValue "cloud.cloud.ParticlesOp.PType.Inst_Enable", True > SetValue "cloud.cloud.ParticlesOp.PType.Inst_OGLDisplayType", 1 > PlayForwardsFromStart > --- 8< -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- > snip -- --- > > > Hope this is what you're after, > Felix > > > Mario Reitbauer wrote: > > >Checked it, properties are set to surface and normals. > >But non the less particles are emitted vertical not along the normals. > > > > > > > > > > > > > >>--- Urspr�ngliche Nachricht --- > >>Von: "Marc-Andre Carbonneau" <marc-andre.carbonneau@(protected)> > >>An: <XSI@(protected)> > >>Betreff: RE: Particles normal to emitters polygons > >>Datum: Thu, 12 May 2005 16:40:41 -0400 > >> > >>Hello Mario, > >> > >>By default it should emit by the normals(surface) check in your emission > >>properties. > >> > >> > >>-- --Original Message-- -- > >>From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf > >>Of Mario Reitbauer > >>Sent: Thursday, May 12, 2005 4:27 PM > >>To: XSI@(protected) > >>Subject: Particles normal to emitters polygons > >> > >>Hi > >> > >>I have a question on particels. I have 3 different flowers in a group as > >>instance group for a particle system. As emitter i created an landscape > >>and > >>i want that the flowers are emitted in direction of the landscape > >>normals. > >> > >>Is there an option to emitt along normals ? > >> > >>greetings Mario > >> > >>-- > >>+++ Lassen Sie Ihren Gedanken freien Lauf... z.B. per FreeSMS +++ > >>GMX bietet bis zu 100 FreeSMS/Monat: http://www.gmx.net/de/go/mail > >>--- > >>Unsubscribe? Mail Majordomo@(protected) with the following text in > >>body: > >>unsubscribe xsi > >> > >>--- > >>Unsubscribe? Mail Majordomo@(protected) with the following text in > body: > >>unsubscribe xsi > >> > >> > >> > > > > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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