Fog Plus Volumetrics...? 2004-02-20 - By Thomas Lindsey
Back Another option might be to render the fog first, load the image as background , and then render the volumetrics (layering). Or vice-versa. If your effects are subtle, you'd never know they were two separate passes.
Regards, Tom
-- --Original Message-- -- From: TSML [mailto:truespace@(protected)]On Behalf Of Kris Krieger Sent: Friday, February 20, 2004 1:05 PM To: truespace@(protected) Subject: Re: [TSML] Fog Plus Volumetrics...?
At 03:48 PM 19-02-04, Thomas Moffat Grimes wrote: >Hi Kris, > >It isn't possible to have more than 1 Foreground shader at once, so you >can't have Fog and Volumetrics working at the same time.
I was worried that would be the case...
>Using Advanced >Volumetrics in tS6.6, it is often possible to achieve something like the >effects of both from the Advanced Volumtrics alone. Another alternative is >to use a shader to create the Fog, and that will work along with the >Foreground shader for Advanced Volumetrics : >http://www.tmgcgart.com/ShaderLab/html/shader_listing_2.htm#Fog
You know, I have the Fog shaders but haven't used them yet. I'll have to give it a try. And Brandon had sent me a pic+ Adv. Vol.s settings which is a good starting point, because I haven't yet used Adv. Vols., incredible as it seems.
There is always something new to learn with 3D! WHich of course is the reason why I remain som interested in and by 3D - can't be bored when continually searching for, and figuring out, solutions to new puzzles <g>.
Thanks for the tip, I'll give this a try.
- Kris K.
- Kris M. Krieger http://www.pterochromics.com
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