Meta Cubes 2003-11-18 - By Aleksandar Stiglic
Back GIG3d among other modeling tools had a meta primitives, which were similar to meta balls except their worked with varius primitives - cube, sphere, cone, cylinder, etc. and it had nice texturing on them which could blend. They are out of market now, just wondered if there is similar tool out there...
Al
Keywan Mahintorabi wrote:
> hello aleksandar > As I remember GIG3D was a solid modeller on the IRIX Plattform. > Maya, however, is a surface modeller and therefore the tools and the > structure > are pointing towards another direction in terms of approach and further > development. > To you I would recommend Solid Works. It is actually available on the market > and > uses the principles of solid modelling. > > greets keywan > > -- -- Original Message -- -- > From: "Aleksandar Stiglic" <aleksandar@(protected)> > To: <maya@(protected)> > Sent: Monday, November 17, 2003 7:31 PM > Subject: Meta Cubes > > > If anyone remembers there was an old 3d software GIG3D which > > had meta primitives. > > Is there any other software which could do this today? > > Would you do this in maya? > > > > Thanks > > > > > > Al > > > > > >
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