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for maya... for free...

for maya... for free...

2005-05-12       - By Michael Klein

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Hmmm ... the longer I watch those examples the more I am unsure if my first
answer was probably a bit too early.
This shader is more complex and different I thought ...

President

-- --Original Message-- --
From: Michael Klein [mailto:forum@(protected)]
Sent: Thursday, May 12, 2005 10:43 AM
To: 'XSI@(protected)'
Subject: RE: for maya... for free...

http://www.shorts-welcome.de/english/info.php?film_id=565

The technique Peter Kaboth used for this short is not based on special
shaders and could be also reproduced in XSI.

Well, this kind of toon-shader is very interesting but not really usable for
daily productions.
At the end it's too special. If too many people use such kind of shader it's
getting boring because it has nothing to do with a unique art style.

Or am I wrong?

President

-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Stefan Andersson Posted At: Thursday, May 12, 2005 9:02 AM Posted To: XSI
Conversation: for maya... for free...
Subject: for maya... for free...


I wish... I wish... I wish.... that someone would make a shader like this
for xsi.... no one would happen to have a shader like that lying around? :)

http://www.toonshade.com/


regards
stefan andersson

--
http://www.sanders3d.com/

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