Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Bump Map Acceleration

Bump Map Acceleration

2004-02-19       - By Baker, Ed

 Back
Reply:     1     2     3     4     5  

Thanks Stan,

Yeah, I guess I could do that. Just was being a bit lazy I guess. Has
anyone out there gotten this to work. Maybe it's a setting in the
control panel for the card itself?



Ed Baker
Graphics Department
Ben-Arnold Beverage Company
888-262-9787
Ex 5319



-- --Original Message-- --
From: TSML [mailto:truespace@(protected)] On Behalf Of Stan Slaughter
Sent: Thursday, February 19, 2004 11:39 AM
To: truespace@(protected)
Subject: Re: [TSML] Bump Map Acceleration


Not sure myself.  For placement though, just make the bump map texture
be the color texture until you have the placement correct.

Stan Slaughter
http://www.stansight.com <http://www.stansight.com>

-- --Original Message-- --
From: TSML [mailto:truespace@(protected)] On Behalf Of Baker, Ed
Sent: Thursday, February 19, 2004 7:33 AM
To: truespace@(protected)
Subject: [TSML] Bump Map Acceleration


Anyone know how to get this to work, what cards support it etc? I was
wondering if this is just a high end card function? For example, I'm
working on some coins for a job, and I guess I could set up the axis and
make them visible, but it would easier to just be able to see the bump
to place the coins.

Any Tips?


Ed Baker
Graphics Department
Ben-Arnold Beverage Company
888-262-9787
Ex 5319






<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD><TITLE>Message</TITLE>

<META content="MSHTML 6.00.2800.1276" name=GENERATOR></HEAD>
<BODY>
<DIV><SPAN class=896404916-19022004><FONT face=Arial color=#0000ff size=2
>Thanks
Stan,</FONT></SPAN></DIV>
<DIV><SPAN class=896404916-19022004><FONT face=Arial color=#0000ff
size=2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=896404916-19022004><FONT face=Arial color=#0000ff size=2>Yeah,
I guess I could do that. Just was being a bit lazy I guess. Has anyone out
there
gotten this to work. Maybe it's a setting in the control panel for the card
itself?</FONT></SPAN></DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV><!-- Converted from text/plain format -->
<P align=left><FONT size=2>Ed Baker<BR>Graphics Department<BR>Ben-Arnold
Beverage Company<BR>888-262-9787<BR>Ex 5319<BR><BR></P></FONT>
<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
 <DIV></DIV>
 <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left><FONT
 face=Tahoma size=2>-- --Original Message-- --<BR><B>From:</B> TSML
 [mailto:truespace@(protected)] <B>On Behalf Of </B>Stan
 Slaughter<BR><B>Sent:</B> Thursday, February 19, 2004 11:39 AM<BR><B>To:</B>
 truespace@(protected)<BR><B>Subject:</B> Re: [TSML] Bump Map
 Acceleration<BR><BR></FONT></DIV>
 <DIV><FONT face=Arial color=#0000ff size=2><SPAN class=265423716-19022004>Not
 sure myself.&nbsp; For placement though, just make the bump map texture be
the
 color texture until you have the placement correct.</SPAN></FONT></DIV>
 <DIV><FONT face=Arial color=#0000ff size=2><SPAN
 class=265423716-19022004></SPAN></FONT>&nbsp;</DIV>
 <DIV><FONT size=2>Stan Slaughter<BR><A
 href="http://www.stansight.com">http://www.stansight.com</A></FONT></DIV>
 <BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
   <DIV></DIV>
   <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left><FONT
   face=Tahoma size=2>-- --Original Message-- --<BR><B>From:</B> TSML
   [mailto:truespace@(protected)] <B>On Behalf Of </B>Baker,
   Ed<BR><B>Sent:</B> Thursday, February 19, 2004 7:33 AM<BR><B>To:</B>
   truespace@(protected)<BR><B>Subject:</B> [TSML] Bump Map
   Acceleration<BR><BR></FONT></DIV>
   <DIV><SPAN class=961402813-19022004><FONT face=Arial size=2>Anyone know how
   to get this to work, what cards support it etc? I was wondering if this is
   just a high end card function? For example, I'm working on some coins for a
   job, and I guess I could set up the axis and make them visible, but it
would
   easier to just be able to see the bump to place the
   coins.</FONT></SPAN></DIV>
   <DIV><SPAN class=961402813-19022004><FONT face=Arial
   size=2></FONT></SPAN>&nbsp;</DIV>
   <DIV><SPAN class=961402813-19022004><FONT face=Arial size=2>Any
   Tips?</FONT></SPAN></DIV>
   <DIV>&nbsp;</DIV><!-- Converted from text/plain format -->
   <P align=left><FONT size=2>Ed Baker<BR>Graphics Department<BR>Ben-Arnold
   Beverage Company<BR>888-262-9787<BR>Ex 5319<BR><BR></P></FONT>
   <DIV>&nbsp;</DIV></BLOCKQUOTE></BLOCKQUOTE></BODY></HTML>