hair dynamics 2005-05-08 - By Graham D Clark
Back On 5/8/05, Oz Adi <oz@(protected)> wrote: > when for instance, the character's leg bend, the hair is not squashed in the > compressed areas of the back of the knees, > it goes thorugh each other, and it looks weird...
for now, can you set up seperate haired clusters with different colliders? -- ---- ---- ---- ---- ---- ---- ---- ----- http://www.grahamdclark.com Hair|Fur Sup Omation TD|FX|EDU
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|