bugs 2005-05-07 - By Nick
Back As I said previously, I thought it had to do with all the new PCIExpress Nvidia FX cards and drivers. As far as workstyle goes, all I was doing which consistently made XSI crash was to have something selected which has animation on it and hitting "0" to bring up a floating Animation Editor. Nothing really amazing or outrageous there I'd say... other machines nada, stable as. Same scenes, same setups. Go figure.
On 5/7/05, kim aldis <kim@(protected)> wrote: > My experience is that it's pretty stable. I could probably count on it > crashing less than once or twice a week this past 6-9 months. It got a bit > weird for a while when I was pushing hair quite hard but nothing I couldn't > work with and I was using a viariety of machines at a number of sites. �t > has to be machine or workstyle specific. > > > > -- --Original Message-- -- > > From: owner-xsi@(protected) > > [mailto:owner-xsi@(protected)] On Behalf Of Nick > > Sent: 07 May 2005 14:53 > > To: XSI@(protected) > > Subject: Re: bugs > > > > I should have read the rest of the posts and replies... > > anyway, I was running on a single monitor, 1600x1200, running > > firefox and mozilla in the background. It would also do it > > when nothing else was running in the background. > > > > I too love the software, even if it doesn't come across quite > > so clearly. Isn't it with the things you love the most that > > you are the toughest? X-) > > > > On 5/7/05, Nick <nick.petit@(protected)> wrote: > > > I've had these every day for 6 months and every time I had > > a crash, I > > > used their tool for sending the crash data to them (sorry, right in > > > the middle of a move have no access to a machine with XSI > > on it and I > > > can't recall the name for it...). I figured that if I sent enough, > > > they'd eventually get the idea of just how much the > > software is buggy > > > (with openGL) and painful to use on a daily basis... but to > > be fair to > > > the Soft people, I'm not sure if it's an XSI thing (with the new > > > arrival of openGL, directX and CG displays being supported) > > or the new > > > generation of NVidia cards and the new PCIExpress stuff and > > dodgy new > > > drivers from NVidia... either way, it's been a huge pain ever since > > > 4.0... being using the new gen hardware and not being able to test > > > with older cards/drivers I don't know... either way it > > makes it really > > > hard to work with the Animation Editors... In a way, I'm > > glad I'm not > > > the only experiencing this, I thought I was going > > completely insane... > > > that was just the tip of the iceberg as we were doing all our work > > > with real-time shaders and captures from the viewports... > > > > > > On 5/5/05, Matt Hollingsworth <matth@(protected)> wrote: > > > > Hey Bernard, > > > > > > > > So, the network thing fries you as well? I see it with > > Combustion > > > > and Shake as well. Major pain. But, you've never > > encountered the > > > > other stuff? What version are you using? We're running > > > > 4.2.2005.0215-QFE8 here at work, and believe me, I am not > > isolated > > > > on thsi front. I'm surrounded by guys having the same > > troubles, whether running NT or XP. > > > > Some of this stuff is understandable, just wondering if there are > > > > some good work arounds. For isntance, with the animation editor > > > > woes; if I right click on a paramter and go to it's > > animation editor, often it > > > > kills the software. I cant' NOT do this, it's a > > necessary part of my > > > > work flow. I suppose I could mark things and open it in > > a pane, but > > > > hate that clutter. And, if I try the alternate route of > > opening up > > > > the dual monitor animation layout, it often will crash > > then anyway. > > > > As for copy and paste, I've had lots of trouble with various > > > > iterations of that; often cannot copy and paste shaders > > within the > > > > same render tree, often cannot copy animation from one particle > > > > emitter to another, often cannot copy animation on > > position or color > > > > for the gradient in the rendertree etc etc etc. I see it all the > > > > time on all sorts of completely different parts of the program. > > > > Wondering if it's maybe this version we're running. Still, it's > > > > better than the version of 4.0 we were running a year ago which > > > > would crash during undo or right mouse clicks often. > > Also, could be something inhouse here, you never know. > > > > Just wondering if others are in the same boat at all. > > > > > > > > thanks for the reply, > > > > > > > > -M > > > > > > > > Bernard Lebel wrote: > > > > > > > > > I never had any of these problems EXCEPT for the > > network thing. If > > > > > more people had these problems you'd hear about it a lot more. > > > > > > > > > > > > > > > Cheers > > > > > Bernard > > > > > > > > > > > > > > > On 5/4/05, *Matt Hollingsworth* <matth@(protected) > > > > > <mailto:matth@(protected)>> wrote: > > > > > > > > > > Man, getting sick of some of these bugs in XSI. > > Does anybody know if > > > > > there is some huge open GL bug or something? I > > constantly have > > > > > crashes > > > > > when opening the freestanding windows for many > > things, but mostly the > > > > > animation mixer adn animation editor. In the shop > > here, it's > > > > > known that > > > > > you should either open those in a viewport or save > > before trying > > > > > to open > > > > > the freestanding window. That, and I often have > > crashes when > > > > > changing > > > > > my layout. And while copying and pasting is not > > causing crashes, > > > > > I sure > > > > > wish they'd fix it. There are many different areas > > where it jsut does > > > > > not work properly. Also, to me, seems like XSI is > > particularly > > > > > sensitive to networks that are bogged down a bit. > > And, no, this > > > > > is not > > > > > isolated to my machine or my preferences. I also > > notice that when my > > > > > comps get a heavy node count that I am forced to > > use those little > > > > > navigation windows, and I really really HATE those > > things. Would > > > > > much > > > > > rather move around on my own. Same thing in the > > render tree. > > > > > > > > > > Is anybody else having these troubles, or is anyone > > aware of easy > > > > > fixes > > > > > for these? Just getting sick of having more than 5 > > crashes every > > > > > single > > > > > day. > > > > > > > > > > And,does anybody know if there are any plans to > > make XSI better > > > > > able to > > > > > deal with heavy triangle counts and super heavy scenes? > > > > > > > > > > thanks for any and all comments and help! > > > > > > > > > > cheers, > > > > > > > > > > -Matt > > > > > > > > > > --- > > > > > Unsubscribe? Mail Majordomo@(protected) > > > > > <mailto:Majordomo@(protected)> with the following > > text in body: > > > > > unsubscribe xsi > > > > > > > > > > > > > > > > > > --- > > > > Unsubscribe? Mail Majordomo@(protected) with the > > following text in body: > > > > unsubscribe xsi > > > > > > > > > > > --- > > Unsubscribe? 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