  | | | hair dynamics | hair dynamics 2005-05-06 - By Brad Friedman
Back indeed... the rigging possibilities are already clogging up my cortex so I can't get anything done but think about when I can get my hands on this and play :)
Amazing stuff Helge.
Question: for collision is there any way to give the curve a thickness (just for collision, not for drawing the curve or anything). If so, could the curve's thickness be controlled by a per CV weight map of sorts so it has different thickness at different points (smooth interpolation between the points)? I'm thinking in terms of using it for simple dynamic elements of a rig instead of using cloth ribbons. I'm also thinking in terms of it being useful for muscle systems with actual collision between simple muscles.
-brad
Andre DeAngelis wrote:
>Wow, I love the fact that we can now have a dynamic curves equivalent to >Maya. > >The rigging possibilities are very exciting!! > >Aweome job Helge. > >-- --Original Message-- -- >From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf >Of Helge Mathee >Sent: Friday, May 06, 2005 2:21 PM >To: XSI@(protected) >Subject: Re: hair dynamics > >Yes. You can use curves for the simulation and then rig >the hair to follow the curves or create hair from curves. > >-- -- Original Message -- -- >From: "todd akita" <takita@(protected)> >To: <XSI@(protected)> >Sent: Friday, May 06, 2005 7:26 AM >Subject: Re: hair dynamics > > > > >>Wow, Helge - super cool. Shave/Haircut limitations aside does this >> >> >mean > > >>that you could potentially get around the 14 point limit as well? >> >>-T >> >>Helge Mathee wrote: >> >> >> >>>Hey gang, just wanted to let you know that there's a new article at >>>www.xsi-blog.com <http://www.xsi-blog.com> about my new hair >>> >>> >dynamics > > >>>engine...! >>> >>>cheers! >>> >>>-H >>>-- ------ >>> >>>Helge Mathee >>>Research & Development >>>Omation Studios >>>hmathee@(protected) <mailto:hmathee@(protected)> >>> >>> >> >> >>--- >>Unsubscribe? Mail Majordomo@(protected) with the following text in >> >> >body: > > >>unsubscribe xsi >> >> >> >> > > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in >body: >unsubscribe xsi > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi > >
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <meta content="text/html;charset=ISO-8859 (See http://ISO-8859.ora-code.com)-1" http-equiv="Content-Type"> <title></title> </head> <body bgcolor="#ffffff" text="#000000"> indeed... the rigging possibilities are already clogging up my cortex so I can't get anything done but think about when I can get my hands on this and play :)<br> <br> Amazing stuff Helge.<br> <br> Question: for collision is there any way to give the curve a thickness (just for collision, not for drawing the curve or anything). If so, could the curve's thickness be controlled by a per CV weight map of sorts so it has different thickness at different points (smooth interpolation between the points)? I'm thinking in terms of using it for simple dynamic elements of a rig instead of using cloth ribbons. I'm also thinking in terms of it being useful for muscle systems with actual collision between simple muscles.<br> <br> -brad<br> <br> Andre DeAngelis wrote: <blockquote cite="mid4ABFB5DF384CA040B8AD71AD64BD6063C1AF55@(protected)" type="cite"> <pre wrap="">Wow, I love the fact that we can now have a dynamic curves equivalent to Maya.
The rigging possibilities are very exciting!!
Aweome job Helge.
-- --Original Message-- -- From: <a class="moz-txt-link-abbreviated" href="mailto:owner-xsi@(protected)" >owner-xsi@(protected)</a> [<a class="moz-txt-link-freetext" href="mailto :owner-xsi@(protected)">mailto:owner-xsi@(protected)</a>] On Behalf Of Helge Mathee Sent: Friday, May 06, 2005 2:21 PM To: <a class="moz-txt-link-abbreviated" href="mailto:XSI@(protected)">XSI @(protected)</a> Subject: Re: hair dynamics
Yes. You can use curves for the simulation and then rig the hair to follow the curves or create hair from curves.
-- -- Original Message -- -- From: "todd akita" <a class="moz-txt-link-rfc2396E" href="mailto:takita @(protected)"><takita@(protected)></a> To: <a class="moz-txt-link-rfc2396E" href="mailto:XSI@(protected)"><XSI @(protected)></a> Sent: Friday, May 06, 2005 7:26 AM Subject: Re: hair dynamics
</pre> <blockquote type="cite"> <pre wrap="">Wow, Helge - super cool. Shave/Haircut limitations aside does this </pre> </blockquote> <pre wrap=""><!---->mean </pre> <blockquote type="cite"> <pre wrap="">that you could potentially get around the 14 point limit as well?
-T
Helge Mathee wrote:
</pre> <blockquote type="cite"> <pre wrap="">Hey gang, just wanted to let you know that there's a new article at <a class="moz-txt-link-abbreviated" href="http://www.xsi-blog.com">www.xsi-blog .com</a> <a class="moz-txt-link-rfc2396E" href="http://www.xsi-blog.com">< ;http://www.xsi-blog.com></a> about my new hair </pre> </blockquote> </blockquote> <pre wrap=""><!---->dynamics </pre> <blockquote type="cite"> <blockquote type="cite"> <pre wrap="">engine...!
cheers!
-H -- ------
Helge Mathee Research & Development Omation Studios <a class="moz-txt-link-abbreviated" href="mailto:hmathee@(protected)">hmathee @(protected)</a> <a class="moz-txt-link-rfc2396E" href="mailto:hmathee@(protected) .com"><mailto:hmathee@(protected)></a> </pre> </blockquote> <pre wrap="">
--- Unsubscribe? Mail <a class="moz-txt-link-abbreviated" href="mailto:Majordomo @(protected)">Majordomo@(protected)</a> with the following text in </pre> </blockquote> <pre wrap=""><!---->body: </pre> <blockquote type="cite"> <pre wrap="">unsubscribe xsi
</pre> </blockquote> <pre wrap=""><!---->
--- Unsubscribe? Mail <a class="moz-txt-link-abbreviated" href="mailto:Majordomo @(protected)">Majordomo@(protected)</a> with the following text in body: unsubscribe xsi
--- Unsubscribe? Mail <a class="moz-txt-link-abbreviated" href="mailto:Majordomo @(protected)">Majordomo@(protected)</a> with the following text in body: unsubscribe xsi </pre> </blockquote> <br> </body> </html>
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