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hair dynamics

hair dynamics

2005-05-06       - By Helge Mathee

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Reply:     <<     11     12     13     14     15     16     17     18     19     20     >>  

Yes. You can use curves for the simulation and then rig
the hair to follow the curves or create hair from curves.

-- -- Original Message -- --
From: "todd akita" <takita@(protected)>
To: <XSI@(protected)>
Sent: Friday, May 06, 2005 7:26 AM
Subject: Re: hair dynamics


> Wow, Helge - super cool.  Shave/Haircut limitations aside does this mean
> that you could potentially get around the 14 point limit as well?
>
> -T
>
> Helge Mathee wrote:
>
> > Hey gang, just wanted to let you know that there's a new article at
> > www.xsi-blog.com <http://www.xsi-blog.com> about my new hair dynamics
> > engine...!
> >
> > cheers!
> >
> > -H
> > -- ------
> >
> > Helge Mathee
> > Research & Development
> > Omation Studios
> > hmathee@(protected) <mailto:hmathee@(protected)>
>
>
>
>
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