hair dynamics 2005-05-06 - By Helge Mathee
Back Yes. You can use curves for the simulation and then rig the hair to follow the curves or create hair from curves.
-- -- Original Message -- -- From: "todd akita" <takita@(protected)> To: <XSI@(protected)> Sent: Friday, May 06, 2005 7:26 AM Subject: Re: hair dynamics
> Wow, Helge - super cool. Shave/Haircut limitations aside does this mean > that you could potentially get around the 14 point limit as well? > > -T > > Helge Mathee wrote: > > > Hey gang, just wanted to let you know that there's a new article at > > www.xsi-blog.com <http://www.xsi-blog.com> about my new hair dynamics > > engine...! > > > > cheers! > > > > -H > > -- ------ > > > > Helge Mathee > > Research & Development > > Omation Studios > > hmathee@(protected) <mailto:hmathee@(protected)> > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > >
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|