schools? 2005-05-05 - By Adam Sale
Back At all of the schools where I teach, they all teach at least 2 different 3D programs. While it can make it difficult for students first getting into 3D, halfway through the programs, all are glad for the exposure to different ways of doing the same thing. It makes it that much easier when a student gets a job at a studio using a software they haven't learned. It gives them the confidence to plough ahead and RTFM or take advantage of online resources. That being said , Vancouver BC is a great place to learn 3D. We've been nicknamed Hollywood north, with studios like Mainframe, Nerdcorps, Rainmaker, Northwest, Bardel and game studios like EA, Rockstar, Radical, Barking Dog to name just a few.
There are a number of great schools in Vancouver, Capilano College , VFS, Vanarts, BCIT, AI Vancouver. All offer great programs that focus on different areas of the industry. I suggest researching the schools to find one that fits your needs. The Canadian Dollar is still pretty reasonable... though its gained on the Yankee buck in the last year.
The industry is booming here, the city is consistently rated as one of the top 3 most desirable places to live on earth, world class ski hills, the pacific ocean, rainforests, what more could one ask for?
Ok, so I'm biased,.... ;-)
Adam
-- -- Original Message -- -- From: Rafe Sacks To: XSI@(protected) Sent: Thursday, May 05, 2005 5:57 PM Subject: Re: schools?
Hi,
Honestly, I think students are better off learning as many packages as possible. It is the principals of 3D that are important, not the package. You could end up working at a studio that has proprietary software after all. Before collage I was exposed to After Effects, and Autodesk 3D Studio. I knew photo shop and some other CAD softwares. In collage I learned 3DSMax and After Effects along with film, editing, art and lighting classes (not 3d, real lighting etc.) I didn't get into Soft|3D until I was out of school at my first job. That is where I was introduced to a beta (or alpha...I forget now) version of XSI.
It will never hurt you to know multiple packages. My advice is to not stop until you know at least 2. That way you won't fall into the trap of seeing yourself as a software artist (Maya Artist, XSI Artist). I'm in this to make films, not to use a particular piece of software. It is just the course of my career that has placed me in a situation where I am using XSI. Granted it is my favorite package now and I truly believe it is the best tool for this job.
I would advise you pick the school with the best animation, lighting, compositing, etc. instruction and ignore the software they use. Then, if it isn 't XSI, get a student version and RTFM =) (and of course there are the user-base outlets like this one).
--
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xsibrad@(protected) wrote:
I'm not sure its fair to say there isn' a school in the states, simply because I've not researched them all. Of the schools I know, I don't know of any that has a full on XSI curriculum that goes all the way from intro through advanced production pipeline.
The advice I've been giving people is to watch as many advanced Maya DVDs and tutorials as they can find, and then try to adapt them to what they know of XSI. Keeping in mind that XSI often does things differently (arguably better in a lot of cases). Its more important to understand industry workflow and tools than it is to know which button to press at all times IMHO. You can teach yourself the buttons.
-brad
Quoting ALTRDVISON@(protected):
In a message dated 5/4/2005 10:41:15 PM Eastern Daylight Time, xsibrad@(protected) writes: I would think you'd have a really hard time finding a program with the kind of depth you would want, that also teaches it all with XSI.
So its fair to say there isn't a school in the states that has a decent XSI curriculum>?
I am the kind of person who could be self taught (thus so far) of course lecture/trainning videos help the most.
There are a few certified classes Softimage does correct?
Thanks
Jon
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ------ This message was sent using IMP, the Internet Messaging Program.
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD><TITLE></TITLE> <META http-equiv=Content-Type content=text/html;charset=ISO-8859 (See http://ISO-8859.ora-code.com)-1> <META content="MSHTML 6.00.2900.2627" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY text=#000000 bgColor=#ffffff> <DIV><FONT face=Arial size=2>At all of the schools where I teach, they all teach at least 2 different 3D programs. While it can make it difficult for students first getting into 3D, halfway through the programs, all are glad for the exposure to different ways of doing the same thing. It makes it that much easier when a student gets a job at a studio using a software they haven't learned. It gives them the confidence to plough ahead and RTFM or take advantage of online resources. That being said, Vancouver BC is a great place to learn 3D. We've been nicknamed Hollywood north, with studios like Mainframe, Nerdcorps, Rainmaker, Northwest, Bardel and game studios like EA, Rockstar, Radical, Barking Dog to name just a few.</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>There are a number of great schools in Vancouver, Capilano College , VFS, Vanarts, BCIT, AI Vancouver. All offer great programs that focus on different areas of the industry. I suggest researching the schools to find one that fits your needs. The Canadian Dollar is still pretty reasonable<FONT face="Times New Roman" size=3>... though its gained on the Yankee buck in the last year. </FONT></FONT></DIV> <DIV> </DIV> <DIV><FONT face=Arial size=2>The industry is booming here, the city is consistently rated as one of the top 3 most desirable places to live on earth, world class ski hills, the pacific ocean, rainforests, what more could one ask for? </FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>Ok, so I'm biased,.... ;-)</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>Adam</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV>-- -- Original Message -- -- </DIV> <BLOCKQUOTE dir=ltr style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> <DIV style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B> <A title=rafes@(protected) href="mailto:rafes@(protected)">Rafe Sacks</A> </DIV> <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected) href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV> <DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, May 05, 2005 5:57 PM</DIV> <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: schools?</DIV> <DIV><BR></DIV><SMALL><FONT face="Helvetica, Arial, sans-serif" color=#000099>Hi, <BR><BR>Honestly, I think students are better off learning as many packages as possible. It is the principals of 3D that are important, not the package. You could end up working at a studio that has proprietary software after all. Before collage I was exposed to After Effects, and Autodesk 3D Studio. I knew photo shop and some other CAD softwares. I</FONT></SMALL><SMALL><FONT face="Helvetica, Arial, sans-serif" color=#000099>n collage </FONT></SMALL><SMALL><FONT face="Helvetica, Arial, sans-serif" color=#000099>I learned 3DSMax and After Effects along with film, editing, art and lighting classes (not 3d, real lighting etc.) I didn't get into Soft|3D until I was out of school at my first job. That is where I was introduced to a beta (or alpha...I forget now) version of XSI.<BR><BR>It will never hurt you to know multiple packages. My advice is to not stop until you know at least 2. That way you won't fall into the trap of seeing yourself as a software artist (Maya Artist, XSI Artist). I'm in this to make films, not to use a particular piece of software. It is just the course of my career that has placed me in a situation where I am using XSI. Granted it is my favorite package now and I truly believe it is the best tool for this job.<BR><BR>I would advise you pick the school with the best animation, lighting, compositing, etc. instruction and ignore the software they use. Then, if it isn't XSI, get a student version and RTFM =) (and of course there are the user-base outlets like this one).<BR></FONT></SMALL><BR>-- <BR> <DIV class=moz-signature> <META content="Rafe Sacks" name=author><PRE wrap=""><SMALL><FONT face= "Century Gothic"><FONT color=#000066><FONT color=#000066><FONT style="COLOR: rgb (192,192,192)" color=#c0c0c0><SPAN style="FONT-FAMILY: helvetica,arial,sans -serif"></SPAN></FONT></FONT></FONT></FONT></SMALL><SPAN style="COLOR: rgb(204 ,204,204); FONT-FAMILY: helvetica,arial,sans-serif"><SMALL><BIG><SMALL><FONT face="Century Gothic"><SMALL><SPAN style="FONT-FAMILY: helvetica,arial,sans -serif"></SPAN></SMALL></FONT></SMALL></BIG></SMALL></SPAN><SPAN style="COLOR: rgb(102,102,102); FONT-FAMILY: helvetica,arial,sans-serif"><SPAN style="COLOR: rgb(153,153,153)"><SPAN style="FONT-FAMILY: helvetica,arial,sans-serif"><SPAN style="COLOR: rgb(102,102,102); FONT-FAMILY: helvetica,arial,sans-serif"><SMALL ><FONT color=#000066><FONT color=#000066><FONT style="COLOR: rgb(204,204,204)" color=#c0c0c0>__ ____ ____ ____ ____ ____ ____</FONT> </FONT></FONT><FONT style="FONT-FAMILY: helvetica,arial,sans-serif"><FONT color =#000066><SMALL><SMALL><FONT color=#666666><BIG><FONT color=#000066><BIG><BIG> <SMALL style="FONT-WEIGHT: bold">R A F E S A C K S</SMALL><SPAN style="FONT -WEIGHT: bold"></SPAN></BIG> </BIG></FONT></BIG></FONT></SMALL></SMALL></FONT></FONT></SMALL><SMALL style= "COLOR: rgb(153,153,153)"><BIG><SMALL><SMALL><SPAN style="COLOR: rgb(192,192,192 )">Lead Character TD - Technical</SPAN> <SPAN style="COLOR: rgb(192,192,192)">Animal Logic Film</SPAN> <SPAN style="COLOR: rgb(192,192,192)">+612 9383 - 4800</SPAN>
</SMALL></SMALL></BIG></SMALL></SPAN></SPAN></SPAN></SPAN></PRE></DIV><BR><BR> <A class=moz-txt-link-abbreviated href="mailto:xsibrad@(protected)">xsibrad@(protected)</A > wrote:<BR> <BLOCKQUOTE cite=mid1115306357.427a3975c7a59@(protected) type="cite"><PRE wrap="">I'm not sure its fair to say there isn' a school in the states, simply because I've not researched them all. Of the schools I know, I don't know of any that has a full on XSI curriculum that goes all the way from intro through advanced production pipeline.
The advice I've been giving people is to watch as many advanced Maya DVDs and tutorials as they can find, and then try to adapt them to what they know of XSI. Keeping in mind that XSI often does things differently (arguably better in a lot of cases). Its more important to understand industry workflow and tools than it is to know which button to press at all times IMHO. You can teach yourself the buttons.
-brad
Quoting <A class=moz-txt-link-abbreviated href="mailto:ALTRDVISON@(protected):" >ALTRDVISON@(protected):</A>
</PRE> <BLOCKQUOTE type="cite"><PRE wrap="">In a message dated 5/4/2005 10:41:15 PM Eastern Daylight Time, <A class=moz-txt-link-abbreviated href="mailto :xsibrad@(protected)">xsibrad@(protected)</A> writes: I would think you'd have a really hard time finding a program with the kind of depth you would want, that also teaches it all with XSI.
So its fair to say there isn't a school in the states that has a decent XSI curriculum>?
I am the kind of person who could be self taught (thus so far) of course lecture/trainning videos help the most.
There are a few certified classes Softimage does correct?
Thanks
Jon
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