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Guy Rabiller and 2d Lighting

Guy Rabiller and 2d Lighting

2005-05-05       - By Guillaume Laforge

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Reply:     1     2     3     4     5     6     7     8     9     10  

Yes, this second part would be very interesting !

But now it's very easy to do it with the "fake3d" node in the fx
tree(since xsi 4). I did some test some time ago and it gives
interesting results by linking the light position with the "3d light"
in this node ( I even post an example on the list with some 3d trees,
can't find it now ). All you need is to feed this node with a normal
map, a color map and a Depth map

If you need some examples, I could find my test tomorrow.

Cheers,

Guillaume Laforge
CG artist
www.vol2nuit.fr


2005/5/5, Matt Hollingsworth <matth@(protected)>:
> Hey guys,
>
> Is Guy on this list?
>
> I was reading his website with the 2D lighting (like Sexy Light in
> Shake, his is under "Pixel Parser") and am fascinated by doing this in a
> 3D package.  Unfortunately, the second part of the article, which says
> it would show how to implement this (ie, Compnent Parser hooked up to
> the actual 3D lights, to light in the FX tree) is not there, and the
> date on the website is 2003.  So, guessing that may not come any time
> soon.  Anybody know how to do this?  This is really great stuff.  Really.
>
> best,
>
> -M
>
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