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does xsi have something like Pref in renderman

does xsi have something like Pref in renderman

2005-05-05       - By peter@(protected)

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Reply:     1     2     3     4     5     6     7     8  

imagine you have a plate with a bouncing ball. you've tracked the ball in 3d,
and set up a projection from the camera. now you want to deform the ball, after
it has had the plate projected onto it. so the texture deforms.

Quoting Oz Adi <oz@(protected)>:

> I dont really understand what you are after, but try playing with the mute
> check box inside the camera projection
> propery page.. or try freezeing the object, so it locks the camera
> projection UV's on the object.
>
>
>
> Oz.
> www.coolcalb.com
>
>
> -- -- Original Message -- --
> From: <peter@(protected)>
> To: <XSI@(protected)>
> Sent: Thursday, May 05, 2005 1:33 PM
> Subject: does xsi have something like Pref in renderman
>
>
> >
> >
> > Hello all!
> >
> > I am trying to find some way of doing the same thing as rendermans Pref,
> > where
> > you  can give the point P a ref position. This is nice when for example,
> > you are
> > camera projecting something onto an object frame by frame, and want to
> > deform
> > the object.
> > I'm sure it can be done in xsi, but i dont really know how...
> >
> > ta
> >
> > Peter
> >
> > ---
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> >
>
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