does xsi have something like Pref in renderman 2005-05-05 - By peter@(protected)
Back imagine you have a plate with a bouncing ball. you've tracked the ball in 3d, and set up a projection from the camera. now you want to deform the ball, after it has had the plate projected onto it. so the texture deforms.
Quoting Oz Adi <oz@(protected)>:
> I dont really understand what you are after, but try playing with the mute > check box inside the camera projection > propery page.. or try freezeing the object, so it locks the camera > projection UV's on the object. > > > > Oz. > www.coolcalb.com > > > -- -- Original Message -- -- > From: <peter@(protected)> > To: <XSI@(protected)> > Sent: Thursday, May 05, 2005 1:33 PM > Subject: does xsi have something like Pref in renderman > > > > > > > > Hello all! > > > > I am trying to find some way of doing the same thing as rendermans Pref, > > where > > you can give the point P a ref position. This is nice when for example, > > you are > > camera projecting something onto an object frame by frame, and want to > > deform > > the object. > > I'm sure it can be done in xsi, but i dont really know how... > > > > ta > > > > Peter > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: > > unsubscribe xsi > > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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