bugs 2005-05-04 - By Luc-Eric Rousseau
Back Crashes when opening windows or changing layout (which creates windows..) is symptomatic of running out of resources under windows. Resources are memory slots given to items such as menu handles and bitmaps. You're more prone to get these problems if you run dual screen since you're probably using the space and have twice as many windows.
Perhaps you're running an application or task bar widget that leaks resources, or takes a lot of them. For example, iTune is a pig in terms of Windows resources (I'm sure they don't mind making windows look bad...), it takes as many resources as XSI itself even in compact mode. There can be hungry Explorer shell extentions as well. In the Task Manager, you can see how many User Objects and GDI objects applications take.
You could also be using a custom XSI layout that has too many views in it; stack of views are very expensive and shouldn't dock large views like the animation editor (which contains the dopesheet, expression editor, fcurve editor and scene explorer)
When all else fails rebooting the machine does clear out any resource leak that might be lingering in the shell.
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)]On Behalf > Of Matt Hollingsworth > Posted At: Wednesday, May 04, 2005 3:19 PM > Posted To: xsi > Conversation: bugs > Subject: bugs > > > Man, getting sick of some of these bugs in XSI. Does anybody know if > there is some huge open GL bug or something? I constantly > have crashes > when opening the freestanding windows for many things, but mostly the > animation mixer adn animation editor. In the shop here, it's > known that > you should either open those in a viewport or save before > trying to open > the freestanding window. That, and I often have crashes > when changing > my layout. And while copying and pasting is not causing > crashes, I sure > wish they'd fix it. There are many different areas where it > jsut does > not work properly. Also, to me, seems like XSI is particularly > sensitive to networks that are bogged down a bit. And, no, > this is not > isolated to my machine or my preferences. I also notice that when my > comps get a heavy node count that I am forced to use those little > navigation windows, and I really really HATE those things. > Would much > rather move around on my own. Same thing in the render tree.
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