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Rendering for film

Rendering for film

2005-05-04       - By Sven Constable

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Oops, typo
Replace "...would recommend"  with  "...would NOT recommend"

Cheers
Sven

-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Sven Constable
Sent: Mittwoch, 4. Mai 2005 13:55
To: XSI@(protected)
Subject: RE: Rendering for film


First of all, AA settings of 2/4 are way too high I think. This means
between 4x and 16x the original pixel count.Also FG depends on the total
pixel count. That's why a fullres image takes much longer. Take a frame with
fast motion in it and start with AA of -1/1. Try reducing the threshold
value first. If the quality isn't good enough, raise the AA to 0/1, 0/2,
1/1, 1/2 and so on but I would recommend any vaules higher than 1/2...
Generally, getting the optimal AA settings are tricky and depends on the
image.

Regards
sven

-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
tony@(protected)
Sent: Mittwoch, 4. Mai 2005 13:05
To: XSI@(protected)
Subject: Rendering for film

Hi all,

Need some advice for quality settings when rendering for output to film.

I have a project i'm working on that will be scanned onto 35mm film for
cinema projection.
I'm currently working at 2k 1.851 aspect.

Now the scene isn't particularly geometry heavy, most primitive shapes and
some lofted surfaces (it's quite an abstract piece), and lighting wise i'm
using a couple of spotlights and FG. I have two passes setup, a beauty pass
and a dirtmap pass.

When I test render at half res, it renders quite quickly, around 3-4 minutes
a frame. However, when I render full res, rendertime rocker up to about 1hr
15mins!
Is this right?

Also, this is the first time i'm doing a project for cinema projection, so
i'm setting FG accuracy and anti-aliasing quite high (FG Accuracy 1500,
aliasing min 2, max 4, mo-blur enabled) since I presume this is required to
produce a high quality image when seen projected.

At this rate, it will take around 90 odd days to render accross the few
machines I have to spare. Obviously, this isn't acceptable, so I'm
hopingthere is something I can do to speed up the rendering.

Any advice?

Cheers
Tony.

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