  | | | Animation Mixer and parent | Animation Mixer and parent 2005-05-03 - By Brad Friedman
Back pose offsets were built for that kind of thing. Assuming your top level controls (lfoot, rfoot and cog) don't have neutral poses on them.
-brad
David Saber wrote:
>Hi all! >I am looking for solutions to something that looks like a basic problem. > >There is a run cycle clip that goes from frame 1 to 50. At frame 50, the >character takes a bend at 90 degrees (almost) then keeps running. So I want >to use the same clip before and after the change of direction. >The problem is that the global parent (Global SRT) stayed at the begining of >the first run. Now I must put it at the begining of the second run and >rotate it properly. But if I animate the parent, it won't look good. >I know about the "animated childcomp" script (testing it now) but I was >wondering if there was something more handy. > >Byee >David > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi > >
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