Shadow catcher 2004-02-17 - By Spencer Britton
Back Thanks, Tom. > Hi Spencer, > > There is a catcher on ShaderLab, which I wrote - it catches reflections too, > and seems to have been popular. People seem to be able to get the results > they want using it - I know I can, which is why I wrote it, back before > there was any catcher shader at all in tS :) > > Anyway, check under the TMG CG Art folder in the ShaderLab drop down list of > shaders, and you ought to be able to find Catcher in there. Should work for > what you have in mind, I've used it for that myself. Info page for the > shader is here : > http://www.tmgcgart.com/ShaderLab/html/shader_listing_1.htm#Catcher > > HTH! > Tom > > Thomas Moffat Grimes > Marketing Communications > Caligari Corporation > > mailto:thomas@(protected) > http://www.caligari.com > > -- --Original Message-- -- > From: Spencer Britton [mailto:spencerbritton@(protected)] > Sent: Tuesday, February 17, 2004 12:18 PM > To: truespace@(protected) > Subject: [TSML] Shadow catcher > > > I think I have asked this before, but was it Shader Lab that has the shadow
> catcher shader? I find it very difficult if not impossible to get soft > shadows to render properly with the TS shadow catcher. > > I am trying to render a character on a solid white background with no other > perspective cues other than its shadow. > > Seems like last time I asked this I was directed to the Shader Lab tools. > > Thanks! > > Spencer
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