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Shadow catcher

Shadow catcher

2004-02-17       - By Spencer Britton

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Reply:     1     2     3  

Thanks, Tom.
> Hi Spencer,
>
> There is a catcher on ShaderLab, which I wrote - it catches reflections too,
> and seems to have been popular. People seem to be able to get the results
> they want using it - I know I can, which is why I wrote it, back before
> there was any catcher shader at all in tS :)
>
> Anyway, check under the TMG CG Art folder in the ShaderLab drop down list of
> shaders, and you ought to be able to find Catcher in there. Should work for
> what you have in mind, I've used it for that myself. Info page for the
> shader is here :
> http://www.tmgcgart.com/ShaderLab/html/shader_listing_1.htm#Catcher
>
> HTH!
>   Tom
>
> Thomas Moffat Grimes
> Marketing Communications
> Caligari Corporation
>
> mailto:thomas@(protected)
> http://www.caligari.com
>
> -- --Original Message-- --
> From: Spencer Britton [mailto:spencerbritton@(protected)]
> Sent: Tuesday, February 17, 2004 12:18 PM
> To: truespace@(protected)
> Subject: [TSML] Shadow catcher
>
>
> I think I have asked this before, but was it Shader Lab that has the shadow

> catcher shader? I find it very difficult if not impossible to get soft
> shadows to render properly with the TS shadow catcher.
>
> I am trying to render a character on a solid white background with no other
> perspective cues other than its shadow.
>
> Seems like last time I asked this I was directed to the Shader Lab tools.
>
> Thanks!
>
> Spencer