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Realflow + motionblur

Realflow + motionblur

2005-04-28       - By Robert Moodie

 Back
Reply:     1     2     3     4     5     6     7     8  

But, the vertex data that is available in maya could be very useful in a number
of situations.

I would be interested to know what Mark Wilson (Point Oven) has to say on the
matter...

_rob




 -- -- Original Message -- --
 From: Alan Jones
 To: XSI@(protected)
 Sent: Thursday, April 28, 2005 1:44 PM
 Subject: Re: Realflow + motionblur


 Interesting thing - actually it's just more ammo to slag on maya users
 with, but anyway - is that maya's translator to a mental ray scene
 bolloxes up this info so it can't render motion blured realflow meshes
 in mental ray (though it can with the standard renderer).

 Cheers,

 Alan.

 On 4/28/05, Andre DeAngelis <andre.deangelis@(protected)> wrote:
 > Actually Kim,
 >
 > Motion vector data is stored in the vertices of each shape, which
 > enables motion blur to be calculated.
 >
 > AD
 >
 > -- --Original Message-- --
 > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf
 > Of kim@(protected)
 > Sent: Thursday, April 28, 2005 11:46 AM
 > To: XSI@(protected)
 > Subject: Re: Realflow + motionblur
 >
 > realflow animations aren't shapes, they're effectively mesh swaps per
 > frame.
 > I don't think you can do motion blur with them. Unless you've already
 > tried
 > it?
 >
 > Oz Adi writes:
 >
 > > i didnt understand your question :) but if you ask if its possible to
 > > render RF with MB, then yes..
 > > just make sure, both "consider shape changes" and "Evaluate motion SRT
 > at
 > > shutter (Better)" are on..
 > >
 > > at least it worked for me..
 > >
 > > Oz.
 > >
 > >
 > >
 > > -- -- Original Message -- -- From: "Alan Jones" <skyphyr@(protected)>
 > > To: <xsi@(protected)>
 > > Sent: Thursday, April 28, 2005 3:45 PM
 > > Subject: Realflow + motionblur
 > >
 > >
 > >> Hi All,
 > >>
 > >> just a quick check. The realflow plugin doesn't pass the vertex
 > >> velocity vectors (ooo alliteration) so we can render motionblur from
 > >> it's meshes does it?
 > >>
 > >> Cheers,
 > >>
 > >> Alan.
 > >>
 > >> ---
 > >> Unsubscribe? Mail Majordomo@(protected) with the following text in
 > >> body:
 > >> unsubscribe xsi
 > >>
 > >>
 > >
 > > ---
 > > Unsubscribe? Mail Majordomo@(protected) with the following text in
 > body:
 > > unsubscribe xsi
 > >
 >
 > ---
 > Unsubscribe? Mail Majordomo@(protected) with the following text in
 > body:
 > unsubscribe xsi
 >
 > ---
 > Unsubscribe? Mail Majordomo@(protected) with the following text in body:
 > unsubscribe xsi
 >

 ---
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<DIV><FONT face=Tahoma size=2>But, the vertex data that is available in maya
could be very useful in a number of situations.</FONT></DIV>
<DIV><FONT face=Tahoma size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Tahoma size=2>I would be interested to know what Mark Wilson
(Point Oven) has to say on the matter...</FONT></DIV>
<DIV><FONT face=Tahoma size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Tahoma size=2>_rob</FONT></DIV>
<DIV><FONT face=Tahoma size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Tahoma size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Tahoma size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Tahoma size=2></FONT>&nbsp;</DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=skyphyr@(protected) href="mailto:skyphyr@(protected)">Alan Jones</A>
 </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
 href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, April 28, 2005 1:44
 PM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: Realflow + motionblur</DIV>
 <DIV><BR></DIV>Interesting thing - actually it's just more ammo to slag on
 maya users<BR>with, but anyway - is that maya's translator to a mental ray
 scene<BR>bolloxes up this info so it can't render motion blured realflow
 meshes<BR>in mental ray (though it can with the standard
 renderer).<BR><BR>Cheers,<BR><BR>Alan.<BR><BR>On 4/28/05, Andre DeAngelis
 &lt;<A
 href="mailto:andre.deangelis@(protected)">andre.deangelis@(protected)</A>&gt;
 wrote:<BR>&gt; Actually Kim,<BR>&gt; <BR>&gt; Motion vector data is stored in
 the vertices of each shape, which<BR>&gt; enables motion blur to be
 calculated.<BR>&gt; <BR>&gt; AD<BR>&gt; <BR>&gt; -- --Original
 Message-- --<BR>&gt; From: <A
 href="mailto:owner-xsi@(protected)">owner-xsi@(protected)</A>
 [mailto:owner-xsi@(protected)] On Behalf<BR>&gt; Of <A
 href="mailto:kim@(protected)">kim@(protected)</A><BR>&gt; Sent: Thursday,
 April 28, 2005 11:46 AM<BR>&gt; To: <A
 href="mailto:XSI@(protected)">XSI@(protected)</A><BR>&gt; Subject: Re:
 Realflow + motionblur<BR>&gt; <BR>&gt; realflow animations aren't shapes,
 they're effectively mesh swaps per<BR>&gt; frame.<BR>&gt; I don't think you
 can do motion blur with them. Unless you've already<BR>&gt; tried<BR>&gt;
 it?<BR>&gt; <BR>&gt; Oz Adi writes:<BR>&gt; <BR>&gt; &gt; i didnt understand
 your question :) but if you ask if its possible to<BR>&gt; &gt; render RF
with
 MB, then yes..<BR>&gt; &gt; just make sure, both "consider shape changes" and
 "Evaluate motion SRT<BR>&gt; at<BR>&gt; &gt; shutter (Better)" are
 on..<BR>&gt; &gt;<BR>&gt; &gt; at least it worked for me..<BR>&gt;
 &gt;<BR>&gt; &gt; Oz.<BR>&gt; &gt;<BR>&gt; &gt;<BR>&gt; &gt;<BR>&gt; &gt;
 -- -- Original Message -- -- From: "Alan Jones" &lt;<A
 href="mailto:skyphyr@(protected)">skyphyr@(protected)</A>&gt;<BR>&gt; &gt; To:
 &lt;<A href="mailto:xsi@(protected)">xsi@(protected)</A>&gt;<BR>&gt; &gt;
 Sent: Thursday, April 28, 2005 3:45 PM<BR>&gt; &gt; Subject: Realflow +
 motionblur<BR>&gt; &gt;<BR>&gt; &gt;<BR>&gt; &gt;&gt; Hi All,<BR>&gt;
 &gt;&gt;<BR>&gt; &gt;&gt; just a quick check. The realflow plugin doesn't
pass
 the vertex<BR>&gt; &gt;&gt; velocity vectors (ooo alliteration) so we can
 render motionblur from<BR>&gt; &gt;&gt; it's meshes does it?<BR>&gt;
 &gt;&gt;<BR>&gt; &gt;&gt; Cheers,<BR>&gt; &gt;&gt;<BR>&gt; &gt;&gt;
 Alan.<BR>&gt; &gt;&gt;<BR>&gt; &gt;&gt; ---<BR>&gt; &gt;&gt; Unsubscribe?
Mail
 <A href="mailto:Majordomo@(protected)">Majordomo@(protected)</A> with the
 following text in<BR>&gt; &gt;&gt; body:<BR>&gt; &gt;&gt; unsubscribe
 xsi<BR>&gt; &gt;&gt;<BR>&gt; &gt;&gt;<BR>&gt; &gt;<BR>&gt; &gt; ---<BR>&gt;
 &gt; Unsubscribe? Mail <A
 href="mailto:Majordomo@(protected)">Majordomo@(protected)</A> with the
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 href="mailto:Majordomo@(protected)">Majordomo@(protected)</A> with the
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