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Triangles vs. Squares (WAS: Real Nurbs ?)

Triangles vs. Squares (WAS: Real Nurbs ?)

2004-02-13       - By Dave III

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Reply:     1     2  

Allow me to pounce on this statement to ask a question that has been bugging
me for a long time.

When modeling from scratch, is it better to work with square faces or
triangle ones? Is there, I don't know, greater stability over the size of
the mesh's file? Does it render better one way or the other? Does it matter,
or is it purely a point of personal preference?

Dave III


> Actually, all geometry gets converted to triangles at render time.
> Modeling
> with triangles isnt really a problem, it's 5-sided faces that give
> problems
> when deforming a mesh, as you don't know where the renderer will draw the
> triangles when it converts the mesh.
>
> |andrew|