  | | | Particle collision event problem | Particle collision event problem 2005-04-25 - By Marc-Andre Carbonneau
Back Hi!
Have you checked if "use size for collision" in the Environment Tab is activated (or not) might be something related to that?
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From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Brad Abrahams Sent: Monday, April 25, 2005 12:48 PM To: XSI@(protected) Subject: Particle collision event problem
Greetings,
I am setting up a simple rain simulation that is composed of two ptypes. The first are the long streaks that are emitted from a grid above the scene, the second is the splash ptype emitted via a Emit and Disappear collision event when the rain streaks collide with an object. When the streaks collide with an object the splash ptype seems to emit from the top of streak, causing the splashes to appear above the collision object. I would ideally like the splash ptype to emit from the point of collision (the bottom of the streak). I've tried rotating the ptype billboard 180 degrees, but this does not help. I've also tried various collision settings with both the ptype and the collision objects to no avail. Could anyone help me out of this quandary?
Thanks,
Brad
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'>Hi!<o:p></o:p></span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'>Have you checked if “use size for collision” in the Environment Tab is activated (or not) might be something related to that?<o:p></o:p></span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p>
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<p class=MsoNormal><b><font size=2 face=Tahoma><span style='font-size:10.0pt; font-family:Tahoma;font-weight:bold'>From:</span></font></b><font size=2 face=Tahoma><span style='font-size:10.0pt;font-family:Tahoma'> owner-xsi@(protected) [mailto:owner-xsi@(protected)] <b><span style='font-weight:bold'>On Behalf Of </span></b>Brad Abrahams<br> <b><span style='font-weight:bold'>Sent:</span></b> Monday, April 25, 2005 12:48 PM<br> <b><span style='font-weight:bold'>To:</span></b> XSI@(protected)<br> <b><span style='font-weight:bold'>Subject:</span></b> Particle collision event problem</span></font><o:p></o:p></p>
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<p class=MsoNormal><font size=2 face=Arial><span style='font-size:10.0pt; font-family:Arial'>Greetings,</span></font><o:p></o:p></p>
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<p class=MsoNormal><font size=2 face=Arial><span style='font-size:10.0pt; font-family:Arial'>I am setting up a simple rain simulation that is composed of two ptypes. The first are the long streaks that are emitted from a grid above the scene, the second is the splash ptype emitted via a Emit and Disappear collision event when the rain streaks collide with an object. When the streaks collide with an object the splash ptype seems to emit from the top of streak, causing the splashes to appear above the collision object. I would ideally like the splash ptype to emit from the point of collision (the bottom of the streak). I've tried rotating the ptype billboard 180 degrees, but this does not help. I've also tried various collision settings with both the ptype and the collision objects to no avail. Could anyone help me out of this quandary?</span></font><o:p></o:p></p>
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<p class=MsoNormal><font size=3 face="Times New Roman"><span style='font-size: 12.0pt'> <o:p></o:p></span></font></p>
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<p class=MsoNormal><font size=2 face=Arial><span style='font-size:10.0pt; font-family:Arial'>Thanks,</span></font><o:p></o:p></p>
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<p class=MsoNormal><font size=2 face=Arial><span style='font-size:10.0pt; font-family:Arial'>Brad</span></font><o:p></o:p></p>
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