exporting Models with RBD 2005-04-25 - By Sandy Sutherland
Back Not sure if you can have an envelope on an object with a cage deformer as you describe - I normally have a 'muscle' object that is enveloped and parent/constrained to the bone/object that I want to get it's jiggle motion from , then I add nulls to the points of this object, which I use as envelope deformers of my skin!
S.
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- Sandy Sutherland Digital Doodeller - TD The Refinery (Cape) http://www.refinery.co.za mailto:sandy@(protected) (P) (+27 21) 480 3132 (F) (+27 21) 480 3101 -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
-- -- Original Message -- -- From: "Oz Adi" <oz@(protected)> To: <XSI@(protected)> Sent: Monday, April 25, 2005 12:22 PM Subject: Re: exporting Models with RBD
> I might be doing something wrong... > I tried the null spacer, but the envelope gets a double offset as well... > > I got a cylinder, draw two bones inside it, make the cylinder an envelope, > get a box, places it on the area I want to have jiggle, select some points > of the cylinder, > then deform them by the cage box. I then get a null, constrain pose it to > the bone, make the box cage > it's child. now when I rotate the bone, the envelope gets an offset, exactly > twice as much as the rotation.. > > what am i doing wrong here ? :) > > cheers, > Oz. > > > > > -- -- Original Message -- -- > From: "Sandy Sutherland" <sandy@(protected)> > To: <XSI@(protected)> > Sent: Monday, April 25, 2005 11:04 AM > Subject: Re: exporting Models with RBD > > > > Use a null 'spacer' - counstrain the null to the bone with no offsets, > > then > > parent your cage object under this null!! > > > > S. > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- > > Sandy Sutherland Digital Doodeller - TD > > The Refinery (Cape) http://www.refinery.co.za > > mailto:sandy@(protected) > > (P) (+27 21) 480 3132 (F) (+27 21) 480 3101 > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- > > > > -- -- Original Message -- -- > > From: "Oz Adi" <oz@(protected)> > > To: <XSI@(protected)> > > Sent: Monday, April 25, 2005 11:17 AM > > Subject: Re: exporting Models with RBD > > > > > >> for some reason, a simple sphere falling on grid, will export/import fine > > as > >> a model with RBD, > >> but my rig crashes xsi.. maybe it's not the RBD that causes crashing.. > > I'll > >> look into it. > >> > >> how do you set up a jiggle with a cage deformer on an envelope? > >> I need to constrain or link the cage to the bone, but then I get an > >> offset > >> when > >> rotating the bone.. > >> > >> thanks! > >> > >> Oz. > >> > >> -- -- Original Message -- -- > >> From: "Graham D Clark" <mailgrahamdclark@(protected)> > >> To: <XSI@(protected)> > >> Sent: Monday, April 25, 2005 8:33 AM > >> Subject: Re: exporting Models with RBD > >> > >> > >> > Hi Oz, > >> > Exporting RBDs plus their environments should be all ok now in 4.2 > > onward. > >> > > >> > If you're stuck on 4.0 the script was just a temp workaround while > >> > softimage fixed the simulaiton to cache when its under a model. It > >> > shoud DL form netview or my site, then replace (after backing yours > >> > up) the file in softimage application dsscripts. > >> > > >> > For the jiggle you describe I found the null deformer method limiting > >> > too and use a softbodied cage deformer with same env on the surface. > >> > -- ---- ---- ---- ---- ---- ---- ---- ----- > >> > http://www.grahamdclark.com > >> > Hair/Fur Supervisor Omation > >> > TD/FX/EDU > >> > > >> > On 4/24/05, Oz Adi <oz@(protected)> wrote: > >> >> I am trying to have a reference model with a Rig that has some simple > > RBD > >> >> in > >> >> it. > >> >> > >> >> I've searched the archive and read that it's not possible at the > > moment, > >> >> to > >> >> export Enviroments.. > >> >> Every time I import a model with RBD, XSI is being autumaticaly > > Killed.. > >> >> > >> >> I also can't save the simulation to cache, when it's under a model. > >> >> I've tried to download Graham D Clark's simulation.vbs, but that > >> >> doesnt > >> >> work > >> >> for me... > >> >> > >> >> any workaround this? > >> >> > >> >> Baiscaly I am using the Spring constraint to do some Jiggle on my > >> >> envleope > >> >> (I wanted to avoid the > >> >> trick of using a null-deformer constrained to a SoftBody grid) > >> >> I tried using the Spring Operator from NetView instead.. but it just > >> >> doesnt > >> >> work... > >> >> > >> >> is there any other trick to fake jiggling on envelope, or to export > >> >> models > >> >> with RBD? > >> >> > >> >> desperate, > >> >> Oz. > >> >> www.coolcalb.com > >> >> > >> >> > >> >> > >> > > >> > --- > >> > Unsubscribe? Mail Majordomo@(protected) with the following text in > > body: > >> > unsubscribe xsi > >> > > >> > > >> > >> --- > >> Unsubscribe? Mail Majordomo@(protected) with the following text in > >> body: > >> unsubscribe xsi > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > > unsubscribe xsi > > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi
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