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exporting Models with RBD

exporting Models with RBD

2005-04-25       - By Oz Adi

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Reply:     1     2     3     4     5     6  

I might be doing something wrong...
I tried the null spacer, but the envelope gets a double offset as well...

I got a cylinder, draw two bones inside it, make the cylinder an envelope,
get a box, places it on the area I want to have jiggle, select some points
of the cylinder,
then deform them by the cage box. I then get a null, constrain pose it to
the bone, make the box cage
it's child. now when I rotate the bone, the envelope gets an offset, exactly
twice as much as the rotation..

what am i doing wrong here ? :)

cheers,
Oz.




-- -- Original Message -- --
From: "Sandy Sutherland" <sandy@(protected)>
To: <XSI@(protected)>
Sent: Monday, April 25, 2005 11:04 AM
Subject: Re: exporting Models with RBD


> Use a null 'spacer' - counstrain the null to the bone with no offsets,
> then
> parent your cage object under this null!!
>
> S.
>
> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
> Sandy Sutherland  Digital Doodeller - TD
> The Refinery (Cape)  http://www.refinery.co.za
> mailto:sandy@(protected)
> (P) (+27 21) 480 3132  (F) (+27 21) 480 3101
> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
>
> -- -- Original Message -- --
> From: "Oz Adi" <oz@(protected)>
> To: <XSI@(protected)>
> Sent: Monday, April 25, 2005 11:17 AM
> Subject: Re: exporting Models with RBD
>
>
>> for some reason, a simple sphere falling on grid, will export/import fine
> as
>> a model with RBD,
>> but my rig crashes xsi.. maybe  it's not the RBD that causes crashing..
> I'll
>> look into it.
>>
>> how do you set up a jiggle with a cage deformer on an envelope?
>> I need to constrain or link the cage to the bone, but then I get an
>> offset
>> when
>> rotating the bone..
>>
>> thanks!
>>
>> Oz.
>>
>> -- -- Original Message -- --
>> From: "Graham D Clark" <mailgrahamdclark@(protected)>
>> To: <XSI@(protected)>
>> Sent: Monday, April 25, 2005 8:33 AM
>> Subject: Re: exporting Models with RBD
>>
>>
>> > Hi Oz,
>> > Exporting RBDs plus their environments should be all ok now in 4.2
> onward.
>> >
>> > If you're stuck on 4.0 the script was just a temp workaround while
>> > softimage fixed the simulaiton to cache when its under a model. It
>> > shoud DL form netview or my site, then replace (after backing yours
>> > up) the file in softimage application dsscripts.
>> >
>> > For the jiggle you describe I found the null deformer method limiting
>> > too and use a softbodied cage deformer with same env on the surface.
>> > -- ---- ---- ---- ---- ---- ---- ---- -----
>> > http://www.grahamdclark.com
>> > Hair/Fur Supervisor Omation
>> > TD/FX/EDU
>> >
>> > On 4/24/05, Oz Adi <oz@(protected)> wrote:
>> >> I am trying to have a reference model with a Rig that has some simple
> RBD
>> >> in
>> >> it.
>> >>
>> >> I've searched the archive and read that it's not possible at the
> moment,
>> >> to
>> >> export Enviroments..
>> >> Every time I import a model with RBD,  XSI is being autumaticaly
> Killed..
>> >>
>> >> I also can't save the simulation to cache, when it's under a model.
>> >> I've tried to download Graham D Clark's simulation.vbs, but that
>> >> doesnt
>> >> work
>> >> for me...
>> >>
>> >> any workaround this?
>> >>
>> >> Baiscaly I am using the Spring constraint to do some Jiggle on my
>> >> envleope
>> >> (I wanted to avoid the
>> >> trick of using a null-deformer constrained to a SoftBody grid)
>> >> I tried using the Spring Operator from NetView instead.. but it just
>> >> doesnt
>> >> work...
>> >>
>> >> is there any other trick to fake jiggling on envelope, or to export
>> >> models
>> >> with RBD?
>> >>
>> >> desperate,
>> >> Oz.
>> >> www.coolcalb.com
>> >>
>> >>
>> >>
>> >
>> > ---
>> > Unsubscribe? Mail Majordomo@(protected) with the following text in
> body:
>> > unsubscribe xsi
>> >
>> >
>>
>> ---
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