exporting Models with RBD 2005-04-25 - By Oz Adi
Back I might be doing something wrong... I tried the null spacer, but the envelope gets a double offset as well...
I got a cylinder, draw two bones inside it, make the cylinder an envelope, get a box, places it on the area I want to have jiggle, select some points of the cylinder, then deform them by the cage box. I then get a null, constrain pose it to the bone, make the box cage it's child. now when I rotate the bone, the envelope gets an offset, exactly twice as much as the rotation..
what am i doing wrong here ? :)
cheers, Oz.
-- -- Original Message -- -- From: "Sandy Sutherland" <sandy@(protected)> To: <XSI@(protected)> Sent: Monday, April 25, 2005 11:04 AM Subject: Re: exporting Models with RBD
> Use a null 'spacer' - counstrain the null to the bone with no offsets, > then > parent your cage object under this null!! > > S. > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- > Sandy Sutherland Digital Doodeller - TD > The Refinery (Cape) http://www.refinery.co.za > mailto:sandy@(protected) > (P) (+27 21) 480 3132 (F) (+27 21) 480 3101 > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- > > -- -- Original Message -- -- > From: "Oz Adi" <oz@(protected)> > To: <XSI@(protected)> > Sent: Monday, April 25, 2005 11:17 AM > Subject: Re: exporting Models with RBD > > >> for some reason, a simple sphere falling on grid, will export/import fine > as >> a model with RBD, >> but my rig crashes xsi.. maybe it's not the RBD that causes crashing.. > I'll >> look into it. >> >> how do you set up a jiggle with a cage deformer on an envelope? >> I need to constrain or link the cage to the bone, but then I get an >> offset >> when >> rotating the bone.. >> >> thanks! >> >> Oz. >> >> -- -- Original Message -- -- >> From: "Graham D Clark" <mailgrahamdclark@(protected)> >> To: <XSI@(protected)> >> Sent: Monday, April 25, 2005 8:33 AM >> Subject: Re: exporting Models with RBD >> >> >> > Hi Oz, >> > Exporting RBDs plus their environments should be all ok now in 4.2 > onward. >> > >> > If you're stuck on 4.0 the script was just a temp workaround while >> > softimage fixed the simulaiton to cache when its under a model. It >> > shoud DL form netview or my site, then replace (after backing yours >> > up) the file in softimage application dsscripts. >> > >> > For the jiggle you describe I found the null deformer method limiting >> > too and use a softbodied cage deformer with same env on the surface. >> > -- ---- ---- ---- ---- ---- ---- ---- ----- >> > http://www.grahamdclark.com >> > Hair/Fur Supervisor Omation >> > TD/FX/EDU >> > >> > On 4/24/05, Oz Adi <oz@(protected)> wrote: >> >> I am trying to have a reference model with a Rig that has some simple > RBD >> >> in >> >> it. >> >> >> >> I've searched the archive and read that it's not possible at the > moment, >> >> to >> >> export Enviroments.. >> >> Every time I import a model with RBD, XSI is being autumaticaly > Killed.. >> >> >> >> I also can't save the simulation to cache, when it's under a model. >> >> I've tried to download Graham D Clark's simulation.vbs, but that >> >> doesnt >> >> work >> >> for me... >> >> >> >> any workaround this? >> >> >> >> Baiscaly I am using the Spring constraint to do some Jiggle on my >> >> envleope >> >> (I wanted to avoid the >> >> trick of using a null-deformer constrained to a SoftBody grid) >> >> I tried using the Spring Operator from NetView instead.. but it just >> >> doesnt >> >> work... >> >> >> >> is there any other trick to fake jiggling on envelope, or to export >> >> models >> >> with RBD? >> >> >> >> desperate, >> >> Oz. >> >> www.coolcalb.com >> >> >> >> >> >> >> > >> > --- >> > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: >> > unsubscribe xsi >> > >> > >> >> --- >> Unsubscribe? Mail Majordomo@(protected) with the following text in >> body: >> unsubscribe xsi > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > >
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