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How to override a particle sprite ?

How to override a particle sprite ?

2005-04-24       - By peterb

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-- -- Original Message -- --
From: "guillaume laforge" <guillaume.laforge.3d@(protected)>
To: <XSI@(protected)>
Sent: Saturday, April 23, 2005 1:06 PM
Subject: How to override a particle sprite ?


> I've got a pass with some particles using sprite image from the
> particle operator.
> I need a matte pass for particles so I try to override those sprite
> with a white image.
>


you should make your Ptype color full white, without shading.
In your sprite ppg, "output color"
uncheck "from sprite"the Ptype, (makes sure the color is the white from the
Ptype)
alpha modulation to  multiply with sprites intensity or alpha, depending on
your case. (makes sure the transparency is ok)

havent tried doing this in a pass, so not sure if it will work.

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