How to override a particle sprite ? 2005-04-24 - By peterb
Back
-- -- Original Message -- -- From: "guillaume laforge" <guillaume.laforge.3d@(protected)> To: <XSI@(protected)> Sent: Saturday, April 23, 2005 1:06 PM Subject: How to override a particle sprite ?
> I've got a pass with some particles using sprite image from the > particle operator. > I need a matte pass for particles so I try to override those sprite > with a white image. >
you should make your Ptype color full white, without shading. In your sprite ppg, "output color" uncheck "from sprite"the Ptype, (makes sure the color is the white from the Ptype) alpha modulation to multiply with sprites intensity or alpha, depending on your case. (makes sure the transparency is ok)
havent tried doing this in a pass, so not sure if it will work.
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|