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Deformation MB through Batchserve

Deformation MB through Batchserve

2005-04-21       - By Simon Burke

 Back
Reply:     1     2     3  

It's on.

On Thu, 21 Apr 2005 09:44:00 -0400
Kris Rivel <krisr@(protected)> wrote:
    Make sure that "consider shape" is on in the motion
    blur settings.
   
    Kris
   
   
    Simon Burke wrote:
   
    > Hi guys
    >I'm working on a character that's using a slider
    connected
    >to his eye open/closed shape weights to blink. When I
    turn
    >deformation motion blur on and render locally the eye
    >blinks are fine but when I render the same scene
    through
    >batchserve the motion blur looks wrong. You can't see
    the
    >eye blink at all - even when the eyes are shut for a
    longer
    >time (ie no motion blur on them) the eyelids appear
    to be
    >blurry or invisible. This happens even when I use one
    >machine through batchserve. I'm not using rapid
    motion and
    >the motion transformation is set to "Evaluate Motion
    SRT at
    >shutter speed".
    > Anyone encounter anything like this?
    > Thanks
    >
    > Simon
    >
    >-- ---- ---- ---- ---- ---- ---- ---- ---- ---- --
    >
    >Simon Burke
    >3D
    >Windmill Lane Pictures
    >4 Windmill Lane Dublin 2
    >Tel : (01) 6713444
    >Fax : (01) 6718413
    >-- ---- ---- ---- ---- ---- ---- ---- ---- ---- --
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    >
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-- ---- ---- ---- ---- ---- ---- ---- ---- ---- --

Simon Burke
3D
Windmill Lane Pictures
4 Windmill Lane
Dublin 2

Tel : (01) 6713444
Fax : (01) 6718413

-- ---- ---- ---- ---- ---- ---- ---- ---- ---- --



The information transmitted is intended only for the person or entity to which
it is addressed and may contain confidential and/or privileged material. Any
review, re-transmission, dissemination or other use of or taking of any action
in reliance upon, this information by persons or entities other than the
intended recipient is prohibited. If you received this in error, please contact
the sender and delete the material from any computer.

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