  | | | Deformation MB through Batchserve | Deformation MB through Batchserve 2005-04-21 - By Kris Rivel
Back Make sure that "consider shape" is on in the motion blur settings.
Kris
Simon Burke wrote:
> Hi guys >I'm working on a character that's using a slider connected >to his eye open/closed shape weights to blink. When I turn >deformation motion blur on and render locally the eye >blinks are fine but when I render the same scene through >batchserve the motion blur looks wrong. You can't see the >eye blink at all - even when the eyes are shut for a longer >time (ie no motion blur on them) the eyelids appear to be >blurry or invisible. This happens even when I use one >machine through batchserve. I'm not using rapid motion and >the motion transformation is set to "Evaluate Motion SRT at >shutter speed". > Anyone encounter anything like this? > Thanks > > Simon > >-- ---- ---- ---- ---- ---- ---- ---- ---- ---- -- > >Simon Burke >3D >Windmill Lane Pictures >4 Windmill Lane >Dublin 2 > >Tel : (01) 6713444 >Fax : (01) 6718413 > >-- ---- ---- ---- ---- ---- ---- ---- ---- ---- -- > > > >The information transmitted is intended only for the person or entity to which it is addressed and may contain confidential and/or privileged material. Any review, re-transmission, dissemination or other use of or taking of any action in reliance upon, this information by persons or entities other than the intended recipient is prohibited. If you received this in error, please contact the sender and delete the material from any computer. > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi > > > >
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|
 |