  | | | Deformation MB through Batchserve | Deformation MB through Batchserve 2005-04-21 - By Simon Burke
Back Hi guys I'm working on a character that's using a slider connected to his eye open/closed shape weights to blink. When I turn deformation motion blur on and render locally the eye blinks are fine but when I render the same scene through batchserve the motion blur looks wrong. You can't see the eye blink at all - even when the eyes are shut for a longer time (ie no motion blur on them) the eyelids appear to be blurry or invisible. This happens even when I use one machine through batchserve. I'm not using rapid motion and the motion transformation is set to "Evaluate Motion SRT at shutter speed". Anyone encounter anything like this? Thanks
Simon
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Simon Burke 3D Windmill Lane Pictures 4 Windmill Lane Dublin 2
Tel : (01) 6713444 Fax : (01) 6718413
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