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SSS stuff

SSS stuff

2005-04-20       - By Jim Rothrock

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Reply:     1     2     3  

Stefan Andersson wrote:

>After searching a bit on the web I found a page where I've been before
>
>http://graphics.ucsd.edu/~henrik/papers/fast_bssrdf/
>
>Anyone knows if this "Hierarchical BSSRDF Evaluation" is possible to
>do with MentalRay? Might there perhaps be a shader out there? The last
>page of the PDF file showed some really nice results that were
>insanely fast in render times.
>  
>
Yes, it's possible.  I believe that the mental ray fast skin shader uses
a similar technique.  The first pass of the algorithm requires a
lightmap shader, so in XSI you would have to emulate that with a rendermap.

--
Jim Rothrock | Stan Winston Digital | jimr@(protected)

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